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Editor | ||
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Editor.meta | ||
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Resources.meta | ||
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game.unity | ||
game.unity.meta |
- prefabs need to be stored in Resources/Prefabs Workflow: - Window --> XmlLevelEditor - Delete - Click "Export..." - Add all Scene objects as Childs to new Export-Object in Hierarchy (every Object needs to have name of prefab) - Click "Export..." again - new Level appears in XmlItemsToExport.xml - copy Level to Levels.xml - Load Level from DeserializedLevelsLoader
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Editor.meta | Loading commit data... | |
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Resources.meta | Loading commit data... | |
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Sprites.meta | Loading commit data... | |
game.unity | Loading commit data... | |
game.unity.meta | Loading commit data... |