- 05 Jun, 2015 40 commits
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Alisa Jung authoredConflicts: Assets/Resources/Levels.xml 
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Tim Reiter authored
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Alisa Jung authored--> ground prefab needs to be fixed! Scale: 22, 0.2, 1 sprite: square_anchorLowerLeft.png BoxCollider: Offset 0.5 0.5, Size: 1 1 
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Tim Reiter authored
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Alisa Jung authored
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Alisa Jung authoredTODO for Tim: Add Bullet prefabs to Player, Add Tag "Trap" to Trap prefab. 
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Tim Reiter authored
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Tim Reiter authored
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Alisa Jung authored
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Alisa Jung authored
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Alisa Jung authoredFor each prefab, each child has to have its unique name. 
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Tim Reiter authored
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Tim Reiter authored
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Tim Reiter authored
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Tim Reiter authoredhealthbars are disabled when a player dies. 
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Tim Reiter authored
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Tim Reiter authored
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ssh://git.breab.org:2222/gamejam-gpn15/dyingIsMainstreamTim Reiter authoredConflicts: Assets/Scripts/PlayerControl.cs 
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Tim Reiter authored
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Philipp Adolf authored
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Philipp Adolf authored
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Tim Reiter authored
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Philipp Adolf authored
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ssh://git.breab.org:2222/gamejam-gpn15/dyingIsMainstreamTim Reiter authoredConflicts: Assets/Scripts/PlayerControl.cs Assets/game.unity 
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Tim Reiter authored
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Philipp Adolf authoredPlace Start_Position objects on the map, players are spawned at a randomly choosen one. 
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authoredAlso change push force of player prefabs to 5 
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
 
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