- 21 Jul, 2016 9 commits
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Alisa Jung authoredhelper method for finding and matching triangles. fixed some codependent indices in patch index buffer computation. 
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Alisa Jung authored
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Alisa Jung authored
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Philipp Adolf authored
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Philipp Adolf authored
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Kai Westerkamp authored
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Kai Westerkamp authored
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Kai Westerkamp authored
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Kai Westerkamp authored
 
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- 11 Jul, 2016 1 commit
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Kai Westerkamp authoredThis reverts commit 6ee50809. Added 12 Patch start 
 
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- 07 Jul, 2016 11 commits
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Kai Westerkamp authored
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Alisa Jung authored(when a triangle can't find all three adjacent vertices: don't create new edge points, keep indices for old triangle. Still creates holes though, since vertex points are moved anyway.) 
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Kai Westerkamp authorednormal fix 
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Kai Westerkamp authored
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Kai Westerkamp authored
 
- 04 Jul, 2016 1 commit
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Kai Westerkamp authoredsome changes to Mesh entry handle 
 
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- 01 Jul, 2016 5 commits
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
 
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- 30 Jun, 2016 1 commit
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Philipp Adolf authored
 
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- 29 Jun, 2016 8 commits
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
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Philipp Adolf authored
 
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- 28 Jun, 2016 4 commits
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Philipp Adolf authored
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Philipp Adolf authored
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Alisa Jung authoredprecompute new indexbuffer - new vertexbuffer first contains vertex points in order of original vertices in vertex buffer - new vertexbuffer then contains edge points that were created in order of edgeIndices 
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Philipp Adolf authored
 
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