- 20 Aug, 2016 4 commits
-
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
Pawel used outer = 6 and inner = 10 in his program, this uses those values for the first subdivision level and scales linearly
-
- 18 Aug, 2016 6 commits
-
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
Splits original mesh into regular and irregular meshes and renders them separately.
-
Philipp Adolf authored
findRegular returns two index buffers, one for regular triangles and one for irregular ones.
-
- 17 Aug, 2016 5 commits
-
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
- 21 Jul, 2016 12 commits
-
-
Kai Westerkamp authored
-
Kai Westerkamp authored
-
Kai Westerkamp authored
-
Alisa Jung authored
helper method for finding and matching triangles. fixed some codependent indices in patch index buffer computation.
-
Alisa Jung authored
-
Alisa Jung authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Kai Westerkamp authored
-
Kai Westerkamp authored
-
Kai Westerkamp authored
-
Kai Westerkamp authored
-
- 11 Jul, 2016 1 commit
-
-
Kai Westerkamp authored
This reverts commit 6ee50809. Added 12 Patch start
-
- 07 Jul, 2016 12 commits
-
-
Kai Westerkamp authored
-
Alisa Jung authored
(when a triangle can't find all three adjacent vertices: don't create new edge points, keep indices for old triangle. Still creates holes though, since vertex points are moved anyway.)
-
Alisa Jung authored
started patch detection. compiles, not used yet. stopped because I don't know what a patch is supposed to do.
-
Kai Westerkamp authored
normal fix
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Philipp Adolf authored
-
Kai Westerkamp authored
-
Kai Westerkamp authored