KinectTutorial3.vcxproj 6.41 KB
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <Keyword>Win32Proj</Keyword>
    <ProjectName>KinectTutorial3</ProjectName>
    <ProjectGuid>{AFFAABC2-707F-4CE0-87D1-CCA550249103}</ProjectGuid>
    <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="GLUT_OpenGL.props" />
    <Import Project="Kinect.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="GLUT_OpenGL.props" />
    <Import Project="Kinect.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>opencv\build\include;glm;..\openvr\headers;glew-2.0.0-win32\glew-2.0.0\include;freeglut-MSVC-3.0.0-2.mp\freeglut\include;assimp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
      <AdditionalLibraryDirectories>opencv\build\x86\vc14\lib;opencv\build\x86\vc14\bin;..\openvr\bin\win32;..\openvr\lib\win32;freeglut-MSVC-3.0.0-2.mp\freeglut\bin;glew-2.0.0-win32\glew-2.0.0\bin\Release\Win32;glew-2.0.0-win32\glew-2.0.0\lib\Release\Win32;freeglut-MSVC-3.0.0-2.mp\freeglut\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>openvr_api.lib;assimp-vc140-mt.lib;opencv_core2413d.lib;opencv_imgproc2413d.lib;opencv_highgui2413d.lib;opencv_ml2413d.lib;opencv_video2413d.lib;opencv_features2d2413d.lib;opencv_calib3d2413d.lib;opencv_objdetect2413d.lib;opencv_contrib2413d.lib;opencv_legacy2413d.lib;opencv_flann2413d.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <PostBuildEvent>
      <Command>
      </Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>H:\Repositories\MasterArbeit\3_PointCloud\glm;glew-2.0.0-win32\glew-2.0.0\include;SDL-devel-1.2.15-VC\SDL-1.2.15\include;freeglut-MSVC-3.0.0-2.mp\freeglut\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalLibraryDirectories>freeglut-MSVC-3.0.0-2.mp\freeglut\bin;glew-2.0.0-win32\glew-2.0.0\bin\Release\Win32;SDL-devel-1.2.15-VC\SDL-1.2.15\lib\x86;glew-2.0.0-win32\glew-2.0.0\lib\Release\Win32;freeglut-MSVC-3.0.0-2.mp\freeglut\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="Camera.cpp" />
    <ClCompile Include="fast_depth_noise_removal.cpp" />
    <ClCompile Include="glut.cpp" />
    <ClCompile Include="main.cpp" />
    <ClCompile Include="objloader.cpp" />
    <ClCompile Include="quaternion_utils.cpp" />
    <ClCompile Include="SteamTracking.cpp" />
    <ClCompile Include="SteamVrTrackingServer.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="Camera.h" />
    <ClInclude Include="fast_depth_noise_removal.hpp" />
    <ClInclude Include="glut.h" />
    <ClInclude Include="objloader.hpp" />
    <ClInclude Include="quaternion_utils.h" />
    <ClInclude Include="SteamTracking.h" />
    <ClInclude Include="SteamVrTrackingServer.h" />
    <ClInclude Include="main.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="KinectTutorial3.rc" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>