ImfTiledInputFile.cpp 32.5 KB
Newer Older
wester committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------------------
//
//	class TiledInputFile
//
//-----------------------------------------------------------------------------

#include <ImfTiledInputFile.h>
#include <ImfTileDescriptionAttribute.h>
#include <ImfChannelList.h>
#include <ImfMisc.h>
#include <ImfTiledMisc.h>
#include <ImfStdIO.h>
#include <ImfCompressor.h>
#include "ImathBox.h"
#include <ImfXdr.h>
#include <ImfConvert.h>
#include <ImfVersion.h>
#include <ImfTileOffsets.h>
#include <ImfThreading.h>
#include "IlmThreadPool.h"
#include "IlmThreadSemaphore.h"
#include "IlmThreadMutex.h"
#include "ImathVec.h"
#include "Iex.h"
#include <string>
#include <vector>
#include <algorithm>
#include <assert.h>


namespace Imf {

using Imath::Box2i;
using Imath::V2i;
using std::string;
using std::vector;
using std::min;
using std::max;
using IlmThread::Mutex;
using IlmThread::Lock;
using IlmThread::Semaphore;
using IlmThread::Task;
using IlmThread::TaskGroup;
using IlmThread::ThreadPool;

namespace {

struct TInSliceInfo
{
    PixelType   typeInFrameBuffer;
    PixelType   typeInFile;
    char *      base;
    size_t      xStride;
    size_t      yStride;
    bool        fill;
    bool        skip;
    double      fillValue;
    int         xTileCoords;
    int         yTileCoords;

    TInSliceInfo (PixelType typeInFrameBuffer = HALF,
                  PixelType typeInFile = HALF,
                  char *base = 0,
                  size_t xStride = 0,
                  size_t yStride = 0,
                  bool fill = false,
                  bool skip = false,
                  double fillValue = 0.0,
                  int xTileCoords = 0,
                  int yTileCoords = 0);
};


TInSliceInfo::TInSliceInfo (PixelType tifb,
                            PixelType tifl,
                            char *b,
                            size_t xs, size_t ys,
                            bool f, bool s,
                            double fv,
                            int xtc,
                            int ytc)
:
    typeInFrameBuffer (tifb),
    typeInFile (tifl),
    base (b),
    xStride (xs),
    yStride (ys),
    fill (f),
    skip (s),
    fillValue (fv),
    xTileCoords (xtc),
    yTileCoords (ytc)
{
    // empty
}


struct TileBuffer
{
    const char *	uncompressedData;
    char *		buffer;
    int			dataSize;
    Compressor *	compressor;
    Compressor::Format	format;
    int			dx;
    int			dy;
    int			lx;
    int			ly;
    bool		hasException;
    string		exception;

     TileBuffer (Compressor * const comp);
    ~TileBuffer ();

    inline void		wait () {_sem.wait();}
    inline void		post () {_sem.post();}

 protected:

    Semaphore _sem;
};


TileBuffer::TileBuffer (Compressor *comp):
    uncompressedData (0),
    dataSize (0),
    compressor (comp),
    format (defaultFormat (compressor)),
    dx (-1),
    dy (-1),
    lx (-1),
    ly (-1),
    hasException (false),
    exception (),
    _sem (1)
{
    // empty
}


TileBuffer::~TileBuffer ()
{
    delete compressor;
}

} // namespace


//
// struct TiledInputFile::Data stores things that will be
// needed between calls to readTile()
//

struct TiledInputFile::Data: public Mutex
{
    Header	    header;		    // the image header
    TileDescription tileDesc;		    // describes the tile layout
    int		    version;		    // file's version
    FrameBuffer	    frameBuffer;	    // framebuffer to write into
    LineOrder	    lineOrder;		    // the file's lineorder
    int		    minX;		    // data window's min x coord
    int		    maxX;		    // data window's max x coord
    int		    minY;		    // data window's min y coord
    int		    maxY;		    // data window's max x coord

    int		    numXLevels;		    // number of x levels
    int		    numYLevels;		    // number of y levels
    int *	    numXTiles;		    // number of x tiles at a level
    int *	    numYTiles;		    // number of y tiles at a level

    TileOffsets	    tileOffsets;	    // stores offsets in file for
                        // each tile

    bool	    fileIsComplete;	    // True if no tiles are missing
                            // in the file

    Int64	    currentPosition;        // file offset for current tile,
                        // used to prevent unnecessary
                        // seeking

    vector<TInSliceInfo> slices;	    // info about channels in file
    IStream *	    is;			    // file stream to read from

    bool	    deleteStream;	    // should we delete the stream
                        // ourselves? or does someone
                        // else do it?

    size_t	    bytesPerPixel;          // size of an uncompressed pixel

    size_t	    maxBytesPerTileLine;    // combined size of a line
                        // over all channels


    vector<TileBuffer*> tileBuffers;        // each holds a single tile
    size_t          tileBufferSize;	    // size of the tile buffers

     Data (bool deleteStream, int numThreads);
    ~Data ();

    inline TileBuffer * getTileBuffer (int number);
                        // hash function from tile indices
                        // into our vector of tile buffers
};


TiledInputFile::Data::Data (bool del, int numThreads):
    numXTiles (0),
    numYTiles (0),
    is (0),
    deleteStream (del)
{
    //
    // We need at least one tileBuffer, but if threading is used,
    // to keep n threads busy we need 2*n tileBuffers
    //

    tileBuffers.resize (max (1, 2 * numThreads));
}


TiledInputFile::Data::~Data ()
{
    delete [] numXTiles;
    delete [] numYTiles;

    if (deleteStream)
    delete is;

    for (size_t i = 0; i < tileBuffers.size(); i++)
        delete tileBuffers[i];
}


TileBuffer*
TiledInputFile::Data::getTileBuffer (int number)
{
    return tileBuffers[number % tileBuffers.size()];
}


namespace {

void
readTileData (TiledInputFile::Data *ifd,
          int dx, int dy,
          int lx, int ly,
              char *&buffer,
              int &dataSize)
{
    //
    // Read a single tile block from the file and into the array pointed
    // to by buffer.  If the file is memory-mapped, then we change where
    // buffer points instead of writing into the array (hence buffer needs
    // to be a reference to a char *).
    //

    //
    // Look up the location for this tile in the Index and
    // seek to that position if necessary
    //

    Int64 tileOffset = ifd->tileOffsets (dx, dy, lx, ly);

    if (tileOffset == 0)
    {
        THROW (Iex::InputExc, "Tile (" << dx << ", " << dy << ", " <<
                  lx << ", " << ly << ") is missing.");
    }

    if (ifd->currentPosition != tileOffset)
        ifd->is->seekg (tileOffset);

    //
    // Read the first few bytes of the tile (the header).
    // Verify that the tile coordinates and the level number
    // are correct.
    //

    int tileXCoord, tileYCoord, levelX, levelY;

    Xdr::read <StreamIO> (*ifd->is, tileXCoord);
    Xdr::read <StreamIO> (*ifd->is, tileYCoord);
    Xdr::read <StreamIO> (*ifd->is, levelX);
    Xdr::read <StreamIO> (*ifd->is, levelY);
    Xdr::read <StreamIO> (*ifd->is, dataSize);

    if (tileXCoord != dx)
        throw Iex::InputExc ("Unexpected tile x coordinate.");

    if (tileYCoord != dy)
        throw Iex::InputExc ("Unexpected tile y coordinate.");

    if (levelX != lx)
        throw Iex::InputExc ("Unexpected tile x level number coordinate.");

    if (levelY != ly)
        throw Iex::InputExc ("Unexpected tile y level number coordinate.");

    if (dataSize > (int) ifd->tileBufferSize)
        throw Iex::InputExc ("Unexpected tile block length.");

    //
    // Read the pixel data.
    //

    if (ifd->is->isMemoryMapped ())
        buffer = ifd->is->readMemoryMapped (dataSize);
    else
        ifd->is->read (buffer, dataSize);

    //
    // Keep track of which tile is the next one in
    // the file, so that we can avoid redundant seekg()
    // operations (seekg() can be fairly expensive).
    //

    ifd->currentPosition = tileOffset + 5 * Xdr::size<int>() + dataSize;
}


void
readNextTileData (TiledInputFile::Data *ifd,
          int &dx, int &dy,
          int &lx, int &ly,
                  char * & buffer,
          int &dataSize)
{
    //
    // Read the next tile block from the file
    //

    //
    // Read the first few bytes of the tile (the header).
    //

    Xdr::read <StreamIO> (*ifd->is, dx);
    Xdr::read <StreamIO> (*ifd->is, dy);
    Xdr::read <StreamIO> (*ifd->is, lx);
    Xdr::read <StreamIO> (*ifd->is, ly);
    Xdr::read <StreamIO> (*ifd->is, dataSize);

    if (dataSize > (int) ifd->tileBufferSize)
        throw Iex::InputExc ("Unexpected tile block length.");

    //
    // Read the pixel data.
    //

    ifd->is->read (buffer, dataSize);

    //
    // Keep track of which tile is the next one in
    // the file, so that we can avoid redundant seekg()
    // operations (seekg() can be fairly expensive).
    //

    ifd->currentPosition += 5 * Xdr::size<int>() + dataSize;
}


//
// A TileBufferTask encapsulates the task of uncompressing
// a single tile and copying it into the frame buffer.
//

class TileBufferTask : public Task
{
  public:

    TileBufferTask (TaskGroup *group,
                    TiledInputFile::Data *ifd,
            TileBuffer *tileBuffer);

    virtual ~TileBufferTask ();

    virtual void		execute ();

  private:

    TiledInputFile::Data *	_ifd;
    TileBuffer *		_tileBuffer;
};


TileBufferTask::TileBufferTask
    (TaskGroup *group,
     TiledInputFile::Data *ifd,
     TileBuffer *tileBuffer)
:
    Task (group),
    _ifd (ifd),
    _tileBuffer (tileBuffer)
{
    // empty
}


TileBufferTask::~TileBufferTask ()
{
    //
    // Signal that the tile buffer is now free
    //

    _tileBuffer->post ();
}


void
TileBufferTask::execute ()
{
    try
    {
        //
        // Calculate information about the tile
        //

        Box2i tileRange = Imf::dataWindowForTile (_ifd->tileDesc,
                                                  _ifd->minX, _ifd->maxX,
                                                  _ifd->minY, _ifd->maxY,
                                                  _tileBuffer->dx,
                                                  _tileBuffer->dy,
                                                  _tileBuffer->lx,
                                                  _tileBuffer->ly);

        int numPixelsPerScanLine = tileRange.max.x - tileRange.min.x + 1;

        int numPixelsInTile = numPixelsPerScanLine *
                            (tileRange.max.y - tileRange.min.y + 1);

        int sizeOfTile = _ifd->bytesPerPixel * numPixelsInTile;


        //
        // Uncompress the data, if necessary
        //

        if (_tileBuffer->compressor && _tileBuffer->dataSize < sizeOfTile)
        {
            _tileBuffer->format = _tileBuffer->compressor->format();

            _tileBuffer->dataSize = _tileBuffer->compressor->uncompressTile
        (_tileBuffer->buffer, _tileBuffer->dataSize,
         tileRange, _tileBuffer->uncompressedData);
        }
        else
        {
            //
            // If the line is uncompressed, it's in XDR format,
            // regardless of the compressor's output format.
            //

            _tileBuffer->format = Compressor::XDR;
            _tileBuffer->uncompressedData = _tileBuffer->buffer;
        }

        //
        // Convert the tile of pixel data back from the machine-independent
    // representation, and store the result in the frame buffer.
        //

        const char *readPtr = _tileBuffer->uncompressedData;
                                                        // points to where we
                                                        // read from in the
                                                        // tile block

        //
        // Iterate over the scan lines in the tile.
        //

        for (int y = tileRange.min.y; y <= tileRange.max.y; ++y)
        {
            //
            // Iterate over all image channels.
            //

            for (unsigned int i = 0; i < _ifd->slices.size(); ++i)
            {
                const TInSliceInfo &slice = _ifd->slices[i];

                //
                // These offsets are used to facilitate both
                // absolute and tile-relative pixel coordinates.
                //

                int xOffset = slice.xTileCoords * tileRange.min.x;
                int yOffset = slice.yTileCoords * tileRange.min.y;

                //
                // Fill the frame buffer with pixel data.
                //

                if (slice.skip)
                {
                    //
                    // The file contains data for this channel, but
                    // the frame buffer contains no slice for this channel.
                    //

                    skipChannel (readPtr, slice.typeInFile,
                                 numPixelsPerScanLine);
                }
                else
                {
                    //
                    // The frame buffer contains a slice for this channel.
                    //

                    char *writePtr = slice.base +
                                     (y - yOffset) * slice.yStride +
                                     (tileRange.min.x - xOffset) *
                                     slice.xStride;

                    char *endPtr = writePtr +
                                   (numPixelsPerScanLine - 1) * slice.xStride;

                    copyIntoFrameBuffer (readPtr, writePtr, endPtr,
                                         slice.xStride,
                                         slice.fill, slice.fillValue,
                                         _tileBuffer->format,
                                         slice.typeInFrameBuffer,
                                         slice.typeInFile);
                }
            }
        }
    }
    catch (std::exception &e)
    {
        if (!_tileBuffer->hasException)
        {
            _tileBuffer->exception = e.what ();
            _tileBuffer->hasException = true;
        }
    }
    catch (...)
    {
        if (!_tileBuffer->hasException)
        {
            _tileBuffer->exception = "unrecognized exception";
            _tileBuffer->hasException = true;
        }
    }
}


TileBufferTask *
newTileBufferTask
    (TaskGroup *group,
     TiledInputFile::Data *ifd,
     int number,
     int dx, int dy,
     int lx, int ly)
{
    //
    // Wait for a tile buffer to become available,
    // fill the buffer with raw data from the file,
    // and create a new TileBufferTask whose execute()
    // method will uncompress the tile and copy the
    // tile's pixels into the frame buffer.
    //

    TileBuffer *tileBuffer = ifd->getTileBuffer (number);

    try
    {
    tileBuffer->wait();

    tileBuffer->dx = dx;
    tileBuffer->dy = dy;
    tileBuffer->lx = lx;
    tileBuffer->ly = ly;

    tileBuffer->uncompressedData = 0;

    readTileData (ifd, dx, dy, lx, ly,
              tileBuffer->buffer,
              tileBuffer->dataSize);
    }
    catch (...)
    {
    //
    // Reading from the file caused an exception.
    // Signal that the tile buffer is free, and
    // re-throw the exception.
    //

    tileBuffer->post();
    throw;
    }

    return new TileBufferTask (group, ifd, tileBuffer);
}


} // namespace


TiledInputFile::TiledInputFile (const char fileName[], int numThreads):
    _data (new Data (true, numThreads))
{
    //
    // This constructor is called when a user
    // explicitly wants to read a tiled file.
    //

    try
    {
    _data->is = new StdIFStream (fileName);
    _data->header.readFrom (*_data->is, _data->version);
    initialize();
    }
    catch (Iex::BaseExc &e)
    {
    delete _data;

    REPLACE_EXC (e, "Cannot open image file "
            "\"" << fileName << "\". " << e);
    throw;
    }
    catch (...)
    {
    delete _data;
        throw;
    }
}


TiledInputFile::TiledInputFile (IStream &is, int numThreads):
    _data (new Data (false, numThreads))
{
    //
    // This constructor is called when a user
    // explicitly wants to read a tiled file.
    //

    try
    {
    _data->is = &is;
    _data->header.readFrom (*_data->is, _data->version);
    initialize();
    }
    catch (Iex::BaseExc &e)
    {
    delete _data;

    REPLACE_EXC (e, "Cannot open image file "
            "\"" << is.fileName() << "\". " << e);
    throw;
    }
    catch (...)
    {
    delete _data;
        throw;
    }
}


TiledInputFile::TiledInputFile
    (const Header &header,
     IStream *is,
     int version,
     int numThreads)
:
    _data (new Data (false, numThreads))
{
    //
    // This constructor called by class Imf::InputFile
    // when a user wants to just read an image file, and
    // doesn't care or know if the file is tiled.
    //

    _data->is = is;
    _data->header = header;
    _data->version = version;
    initialize();
}


void
TiledInputFile::initialize ()
{
    if (!isTiled (_data->version))
    throw Iex::ArgExc ("Expected a tiled file but the file is not tiled.");

    _data->header.sanityCheck (true);

    _data->tileDesc = _data->header.tileDescription();
    _data->lineOrder = _data->header.lineOrder();

    //
    // Save the dataWindow information
    //

    const Box2i &dataWindow = _data->header.dataWindow();
    _data->minX = dataWindow.min.x;
    _data->maxX = dataWindow.max.x;
    _data->minY = dataWindow.min.y;
    _data->maxY = dataWindow.max.y;

    //
    // Precompute level and tile information to speed up utility functions
    //

    precalculateTileInfo (_data->tileDesc,
              _data->minX, _data->maxX,
              _data->minY, _data->maxY,
              _data->numXTiles, _data->numYTiles,
              _data->numXLevels, _data->numYLevels);

    _data->bytesPerPixel = calculateBytesPerPixel (_data->header);

    _data->maxBytesPerTileLine = _data->bytesPerPixel * _data->tileDesc.xSize;

    _data->tileBufferSize = _data->maxBytesPerTileLine * _data->tileDesc.ySize;

    //
    // Create all the TileBuffers and allocate their internal buffers
    //

    for (size_t i = 0; i < _data->tileBuffers.size(); i++)
    {
        _data->tileBuffers[i] = new TileBuffer (newTileCompressor
                          (_data->header.compression(),
                           _data->maxBytesPerTileLine,
                           _data->tileDesc.ySize,
                           _data->header));

        if (!_data->is->isMemoryMapped ())
            _data->tileBuffers[i]->buffer = new char [_data->tileBufferSize];
    }

    _data->tileOffsets = TileOffsets (_data->tileDesc.mode,
                      _data->numXLevels,
                      _data->numYLevels,
                      _data->numXTiles,
                      _data->numYTiles);

    _data->tileOffsets.readFrom (*(_data->is), _data->fileIsComplete);

    _data->currentPosition = _data->is->tellg();
}


TiledInputFile::~TiledInputFile ()
{
    if (!_data->is->isMemoryMapped())
        for (size_t i = 0; i < _data->tileBuffers.size(); i++)
            delete [] _data->tileBuffers[i]->buffer;

    delete _data;
}


const char *
TiledInputFile::fileName () const
{
    return _data->is->fileName();
}


const Header &
TiledInputFile::header () const
{
    return _data->header;
}


int
TiledInputFile::version () const
{
    return _data->version;
}


void
TiledInputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
{
    Lock lock (*_data);

    //
    // Set the frame buffer
    //

    //
    // Check if the new frame buffer descriptor is
    // compatible with the image file header.
    //

    const ChannelList &channels = _data->header.channels();

    for (FrameBuffer::ConstIterator j = frameBuffer.begin();
         j != frameBuffer.end();
         ++j)
    {
        ChannelList::ConstIterator i = channels.find (j.name());

        if (i == channels.end())
            continue;

        if (i.channel().xSampling != j.slice().xSampling ||
            i.channel().ySampling != j.slice().ySampling)
            THROW (Iex::ArgExc, "X and/or y subsampling factors "
                "of \"" << i.name() << "\" channel "
                "of input file \"" << fileName() << "\" are "
                "not compatible with the frame buffer's "
                "subsampling factors.");
    }

    //
    // Initialize the slice table for readPixels().
    //

    vector<TInSliceInfo> slices;
    ChannelList::ConstIterator i = channels.begin();

    for (FrameBuffer::ConstIterator j = frameBuffer.begin();
         j != frameBuffer.end();
         ++j)
    {
        while (i != channels.end() && strcmp (i.name(), j.name()) < 0)
        {
            //
            // Channel i is present in the file but not
            // in the frame buffer; data for channel i
            // will be skipped during readPixels().
            //

            slices.push_back (TInSliceInfo (i.channel().type,
                        i.channel().type,
                        0,      // base
                        0,      // xStride
                        0,      // yStride
                        false,  // fill
                        true,   // skip
                        0.0));  // fillValue
            ++i;
        }

        bool fill = false;

        if (i == channels.end() || strcmp (i.name(), j.name()) > 0)
        {
            //
            // Channel i is present in the frame buffer, but not in the file.
            // In the frame buffer, slice j will be filled with a default value.
            //

            fill = true;
        }

        slices.push_back (TInSliceInfo (j.slice().type,
                                        fill? j.slice().type: i.channel().type,
                                        j.slice().base,
                                        j.slice().xStride,
                                        j.slice().yStride,
                                        fill,
                                        false, // skip
                                        j.slice().fillValue,
                                        (j.slice().xTileCoords)? 1: 0,
                                        (j.slice().yTileCoords)? 1: 0));

        if (i != channels.end() && !fill)
            ++i;
    }

    while (i != channels.end())
    {
    //
    // Channel i is present in the file but not
    // in the frame buffer; data for channel i
    // will be skipped during readPixels().
    //

    slices.push_back (TInSliceInfo (i.channel().type,
                    i.channel().type,
                    0, // base
                    0, // xStride
                    0, // yStride
                    false,  // fill
                    true, // skip
                    0.0)); // fillValue
    ++i;
    }

    //
    // Store the new frame buffer.
    //

    _data->frameBuffer = frameBuffer;
    _data->slices = slices;
}


const FrameBuffer &
TiledInputFile::frameBuffer () const
{
    Lock lock (*_data);
    return _data->frameBuffer;
}


bool
TiledInputFile::isComplete () const
{
    return _data->fileIsComplete;
}


void
TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly)
{
    //
    // Read a range of tiles from the file into the framebuffer
    //

    try
    {
        Lock lock (*_data);

        if (_data->slices.size() == 0)
            throw Iex::ArgExc ("No frame buffer specified "
                   "as pixel data destination.");

        //
        // Determine the first and last tile coordinates in both dimensions.
        // We always attempt to read the range of tiles in the order that
        // they are stored in the file.
        //

        if (dx1 > dx2)
            std::swap (dx1, dx2);

        if (dy1 > dy2)
            std::swap (dy1, dy2);

        int dyStart = dy1;
    int dyStop  = dy2 + 1;
    int dY      = 1;

        if (_data->lineOrder == DECREASING_Y)
        {
            dyStart = dy2;
            dyStop  = dy1 - 1;
            dY      = -1;
        }

        //
        // Create a task group for all tile buffer tasks.  When the
    // task group goes out of scope, the destructor waits until
    // all tasks are complete.
        //

        {
            TaskGroup taskGroup;
            int tileNumber = 0;

            for (int dy = dyStart; dy != dyStop; dy += dY)
            {
                for (int dx = dx1; dx <= dx2; dx++)
                {
                    if (!isValidTile (dx, dy, lx, ly))
                        THROW (Iex::ArgExc,
                   "Tile (" << dx << ", " << dy << ", " <<
                   lx << "," << ly << ") is not a valid tile.");

                    ThreadPool::addGlobalTask (newTileBufferTask (&taskGroup,
                                                                  _data,
                                                                  tileNumber++,
                                                                  dx, dy,
                                                                  lx, ly));
                }
            }

        //
            // finish all tasks
        //
        }

    //
    // Exeption handling:
    //
    // TileBufferTask::execute() may have encountered exceptions, but
    // those exceptions occurred in another thread, not in the thread
    // that is executing this call to TiledInputFile::readTiles().
    // TileBufferTask::execute() has caught all exceptions and stored
    // the exceptions' what() strings in the tile buffers.
    // Now we check if any tile buffer contains a stored exception; if
    // this is the case then we re-throw the exception in this thread.
    // (It is possible that multiple tile buffers contain stored
    // exceptions.  We re-throw the first exception we find and
    // ignore all others.)
    //

    const string *exception = 0;

        for (int i = 0; i < _data->tileBuffers.size(); ++i)
    {
            TileBuffer *tileBuffer = _data->tileBuffers[i];

        if (tileBuffer->hasException && !exception)
        exception = &tileBuffer->exception;

        tileBuffer->hasException = false;
    }

    if (exception)
        throw Iex::IoExc (*exception);
    }
    catch (Iex::BaseExc &e)
    {
        REPLACE_EXC (e, "Error reading pixel data from image "
                        "file \"" << fileName() << "\". " << e);
        throw;
    }
}


void
TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int l)
{
    readTiles (dx1, dx2, dy1, dy2, l, l);
}


void
TiledInputFile::readTile (int dx, int dy, int lx, int ly)
{
    readTiles (dx, dx, dy, dy, lx, ly);
}


void
TiledInputFile::readTile (int dx, int dy, int l)
{
    readTile (dx, dy, l, l);
}


void
TiledInputFile::rawTileData (int &dx, int &dy,
                 int &lx, int &ly,
                             const char *&pixelData,
                 int &pixelDataSize)
{
    try
    {
        Lock lock (*_data);

        if (!isValidTile (dx, dy, lx, ly))
            throw Iex::ArgExc ("Tried to read a tile outside "
                   "the image file's data window.");

        TileBuffer *tileBuffer = _data->getTileBuffer (0);

        readNextTileData (_data, dx, dy, lx, ly,
              tileBuffer->buffer,
                          pixelDataSize);

        pixelData = tileBuffer->buffer;
    }
    catch (Iex::BaseExc &e)
    {
        REPLACE_EXC (e, "Error reading pixel data from image "
            "file \"" << fileName() << "\". " << e);
        throw;
    }
}


unsigned int
TiledInputFile::tileXSize () const
{
    return _data->tileDesc.xSize;
}


unsigned int
TiledInputFile::tileYSize () const
{
    return _data->tileDesc.ySize;
}


LevelMode
TiledInputFile::levelMode () const
{
    return _data->tileDesc.mode;
}


LevelRoundingMode
TiledInputFile::levelRoundingMode () const
{
    return _data->tileDesc.roundingMode;
}


int
TiledInputFile::numLevels () const
{
    if (levelMode() == RIPMAP_LEVELS)
    THROW (Iex::LogicExc, "Error calling numLevels() on image "
                  "file \"" << fileName() << "\" "
                  "(numLevels() is not defined for files "
                  "with RIPMAP level mode).");

    return _data->numXLevels;
}


int
TiledInputFile::numXLevels () const
{
    return _data->numXLevels;
}


int
TiledInputFile::numYLevels () const
{
    return _data->numYLevels;
}


bool
TiledInputFile::isValidLevel (int lx, int ly) const
{
    if (lx < 0 || ly < 0)
    return false;

    if (levelMode() == MIPMAP_LEVELS && lx != ly)
    return false;

    if (lx >= numXLevels() || ly >= numYLevels())
    return false;

    return true;
}


int
TiledInputFile::levelWidth (int lx) const
{
    try
    {
        return levelSize (_data->minX, _data->maxX, lx,
              _data->tileDesc.roundingMode);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error calling levelWidth() on image "
            "file \"" << fileName() << "\". " << e);
    throw;
    }
}


int
TiledInputFile::levelHeight (int ly) const
{
    try
    {
        return levelSize (_data->minY, _data->maxY, ly,
                          _data->tileDesc.roundingMode);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error calling levelHeight() on image "
            "file \"" << fileName() << "\". " << e);
    throw;
    }
}


int
TiledInputFile::numXTiles (int lx) const
{
    if (lx < 0 || lx >= _data->numXLevels)
    {
        THROW (Iex::ArgExc, "Error calling numXTiles() on image "
                "file \"" << _data->is->fileName() << "\" "
                "(Argument is not in valid range).");

    }

    return _data->numXTiles[lx];
}


int
TiledInputFile::numYTiles (int ly) const
{
    if (ly < 0 || ly >= _data->numYLevels)
    {
        THROW (Iex::ArgExc, "Error calling numYTiles() on image "
                "file \"" << _data->is->fileName() << "\" "
                "(Argument is not in valid range).");
    }

    return _data->numYTiles[ly];
}


Box2i
TiledInputFile::dataWindowForLevel (int l) const
{
    return dataWindowForLevel (l, l);
}


Box2i
TiledInputFile::dataWindowForLevel (int lx, int ly) const
{
    try
    {
    return Imf::dataWindowForLevel (_data->tileDesc,
                        _data->minX, _data->maxX,
                        _data->minY, _data->maxY,
                        lx, ly);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
            "file \"" << fileName() << "\". " << e);
    throw;
    }
}


Box2i
TiledInputFile::dataWindowForTile (int dx, int dy, int l) const
{
    return dataWindowForTile (dx, dy, l, l);
}


Box2i
TiledInputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
{
    try
    {
    if (!isValidTile (dx, dy, lx, ly))
        throw Iex::ArgExc ("Arguments not in valid range.");

        return Imf::dataWindowForTile (_data->tileDesc,
                       _data->minX, _data->maxX,
                       _data->minY, _data->maxY,
                       dx, dy, lx, ly);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
            "file \"" << fileName() << "\". " << e);
    throw;
    }
}


bool
TiledInputFile::isValidTile (int dx, int dy, int lx, int ly) const
{
    return ((lx < _data->numXLevels && lx >= 0) &&
            (ly < _data->numYLevels && ly >= 0) &&
            (dx < _data->numXTiles[lx] && dx >= 0) &&
            (dy < _data->numYTiles[ly] && dy >= 0));
}


} // namespace Imf