This allows compilers to optimize inclusion of header files by only running the preprocessor once per header. This is supported by GCC and Visual Studio (as well as other compilers) and unsupported compilers simply ignore it. However, GCC can detect the include guards so adding the pragma will likely have no effect.
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assimp | Loading commit data... | |
.gitignore | Loading commit data... | |
README.md | Loading commit data... | |
Subdivision.pro | Loading commit data... | |
animate.frag | Loading commit data... | |
assimp.dll | Loading commit data... | |
assimp.lib | Loading commit data... | |
camera.cpp | Loading commit data... | |
camera.h | Loading commit data... | |
main.cpp | Loading commit data... | |
mainwidget.cpp | Loading commit data... | |
mainwidget.h | Loading commit data... | |
mainwindow.cpp | Loading commit data... | |
mainwindow.h | Loading commit data... | |
mainwindow.ui | Loading commit data... | |
mesh.cpp | Loading commit data... | |
mesh.h | Loading commit data... | |
moc_mainwindow.cpp | Loading commit data... | |
resources.qrc | Loading commit data... | |
subdivide.frag | Loading commit data... | |
subdivide.geo | Loading commit data... | |
subdivide.tcs | Loading commit data... | |
subdivide.tes | Loading commit data... | |
subdivide.vert | Loading commit data... | |
subdivideRegular.tcs | Loading commit data... | |
subdivideRegular.tes | Loading commit data... | |
subdivision-edge.compute | Loading commit data... | |
subdivision-vertex.compute | Loading commit data... | |
subdivision.cpp | Loading commit data... | |
subdivision.h | Loading commit data... | |
texture.cpp | Loading commit data... | |
texture.h | Loading commit data... |