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Unterteilungsalgorithmen
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Cycle Analytics
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Kai Westerkamp
Unterteilungsalgorithmen
Merge Requests
Open
0
Merged
11
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0
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11
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Resolve "Benutze neighbors map in precomputeVertexTable"
!11
· opened
Sep 27, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 27, 2016
Resolve "Irreguläre Dreiecke und Patches sind nicht verbunden"
!10
· opened
Sep 27, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 27, 2016
Unterteile reguläre Dreiecke nicht weiter
!9
· opened
Sep 26, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 27, 2016
Fix default path for file open
!4
· opened
Sep 24, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 26, 2016
Rewrite getPatchIndexBuffer
!6
· opened
Sep 24, 2016
by
Philipp Adolf
MERGED
1
updated
Sep 26, 2016
Resolve "findRegular ist langsam"
!8
· opened
Sep 26, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 26, 2016
Resolve "Baue neighbors map auf der GPU"
!7
· opened
Sep 26, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 26, 2016
Resolve "Nachbarn sollten nur einmal berechnet werden"
!5
· opened
Sep 24, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 24, 2016
Remove use of glBindBufferRange
!3
· opened
Sep 24, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 24, 2016
Neue Vertices an Vertexbuffer anhängen
!2
· opened
Sep 22, 2016
by
Philipp Adolf
MERGED
0
updated
Sep 23, 2016
Linux
!1
· opened
Jun 09, 2016
by
Philipp Adolf
master
MERGED
0
updated
Jun 09, 2016