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Unterteilungsalgorithmen
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  • Kai Westerkamp
  • Unterteilungsalgorithmen
  • Merge Requests

  • Open 0
  • Merged 11
  • Closed 0
  • All 11
Recent searches
  • Priority Created date Last updated Milestone Popularity Label priority
  • Resolve "Benutze neighbors map in precomputeVertexTable"
    !11 · opened Sep 27, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 27, 2016
  • Resolve "Irreguläre Dreiecke und Patches sind nicht verbunden"
    !10 · opened Sep 27, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 27, 2016
  • Unterteile reguläre Dreiecke nicht weiter
    !9 · opened Sep 26, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 27, 2016
  • Fix default path for file open
    !4 · opened Sep 24, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 26, 2016
  • Rewrite getPatchIndexBuffer
    !6 · opened Sep 24, 2016 by Philipp Adolf
    • MERGED
    • 1
    updated Sep 26, 2016
  • Resolve "findRegular ist langsam"
    !8 · opened Sep 26, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 26, 2016
  • Resolve "Baue neighbors map auf der GPU"
    !7 · opened Sep 26, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 26, 2016
  • Resolve "Nachbarn sollten nur einmal berechnet werden"
    !5 · opened Sep 24, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 24, 2016
  • Remove use of glBindBufferRange
    !3 · opened Sep 24, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 24, 2016
  • Neue Vertices an Vertexbuffer anhängen
    !2 · opened Sep 22, 2016 by Philipp Adolf
    • MERGED
    • 0
    updated Sep 23, 2016
  • Linux
    !1 · opened Jun 09, 2016 by Philipp Adolf   master
    • MERGED
    • 0
    updated Jun 09, 2016