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Kai Westerkamp
Unterteilungsalgorithmen
Commits
cf654955
Commit
cf654955
authored
Sep 24, 2016
by
Philipp Adolf
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Add method for converting IB to Triangles
parent
b6cc65b3
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3 changed files
with
12 additions
and
6 deletions
+12
-6
subdivision.cpp
QTProject/subdivision.cpp
+4
-6
triangle.cpp
QTProject/triangle.cpp
+6
-0
triangle.h
QTProject/triangle.h
+2
-0
No files found.
QTProject/subdivision.cpp
View file @
cf654955
...
...
@@ -161,13 +161,11 @@ Subdivision::Tables Subdivision::precomputeTables(Input input) {
QTime
trianglesTimer
;
trianglesTimer
.
start
();
QVector
<
Triangle
>
triangles
;
for
(
int
i
=
0
;
i
<
ib
.
length
();
i
+=
3
)
{
triangles
.
push_back
(
Triangle
(
&
vb
,
ib
[
i
],
ib
[
i
+
1
],
ib
[
i
+
2
]));
}
ibToTriangles
(
&
vb
,
ib
,
triangles
);
QVector
<
Triangle
>
triangles_regular
;
for
(
int
i
=
0
;
i
<
ib_regular
.
length
();
i
+=
3
)
{
triangles
.
push_back
(
Triangle
(
&
vb
,
ib_regular
[
i
],
ib_regular
[
i
+
1
],
ib_regular
[
i
+
2
]));
}
ibToTriangles
(
&
vb
,
ib_regular
,
triangles
);
qCDebug
(
log_timing
)
<<
"building Triangles:"
<<
formatTimeMeasurement
(
trianglesTimer
.
elapsed
());
QTime
subTimer
;
...
...
QTProject/triangle.cpp
View file @
cf654955
...
...
@@ -183,6 +183,12 @@ Triangle::Edge::Name rotate_edge_name(Triangle::Edge::Name edge) {
}
}
void
ibToTriangles
(
QVector
<
Vertex
>
*
vb
,
QVector
<
unsigned
int
>
&
ib
,
QVector
<
Triangle
>
&
triangles
)
{
for
(
int
i
=
0
;
i
<
ib
.
length
();
i
+=
3
)
{
triangles
.
push_back
(
Triangle
(
vb
,
ib
[
i
],
ib
[
i
+
1
],
ib
[
i
+
2
]));
}
}
QDebug
operator
<<
(
QDebug
d
,
const
Triangle
&
triangle
)
{
QDebugStateSaver
saver
(
d
);
d
.
nospace
()
<<
"Triangle("
<<
triangle
.
u_idx
()
<<
", "
<<
triangle
.
v_idx
()
<<
", "
<<
triangle
.
w_idx
()
<<
"; "
<<
triangle
.
u
().
pos
<<
", "
<<
triangle
.
v
().
pos
<<
", "
<<
triangle
.
w
().
pos
<<
")"
;
...
...
QTProject/triangle.h
View file @
cf654955
...
...
@@ -57,6 +57,8 @@ class Triangle {
bool
get_shared_edge_
(
const
Triangle
&
other
,
Edge
&
edge_a
,
Edge
&
edge_b
)
const
;
};
void
ibToTriangles
(
QVector
<
Vertex
>
*
vb
,
QVector
<
unsigned
int
>
&
ib
,
QVector
<
Triangle
>
&
triangles
);
QDebug
operator
<<
(
QDebug
d
,
const
Triangle
&
triangle
);
#endif
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