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Unterteilungsalgorithmen
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Kai Westerkamp
Unterteilungsalgorithmen
Commits
5de98145
Commit
5de98145
authored
Sep 28, 2016
by
Philipp Adolf
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Add new ibToTriangles
parent
163766c2
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2 changed files
with
19 additions
and
0 deletions
+19
-0
triangle.cpp
QTProject/triangle.cpp
+18
-0
triangle.h
QTProject/triangle.h
+1
-0
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QTProject/triangle.cpp
View file @
5de98145
...
...
@@ -208,6 +208,24 @@ Triangle::Edge::Name rotate_edge_name(Triangle::Edge::Name edge) {
}
}
//Annahme: indices in sharpEdges in gleicher Reihenfolge wie im Indexbuffer
void
ibToTriangles
(
const
QVector
<
Vertex
>
*
vb
,
const
QVector
<
unsigned
int
>
&
ib
,
const
QMap
<
Edge
,
unsigned
int
>&
sharpEdges
,
QVector
<
Triangle
>
&
triangles
)
{
for
(
int
i
=
0
;
i
<
ib
.
length
();
i
+=
3
)
{
//sharpness
Edge
uv
=
Edge
(
ib
[
i
],
ib
[
i
+
1
]);
Edge
vw
=
Edge
(
ib
[
i
+
1
],
ib
[
i
+
2
]);
Edge
wu
=
Edge
(
ib
[
i
+
2
],
ib
[
i
]);
unsigned
int
shuv
=
sharpEdges
.
value
(
uv
,
0
);
unsigned
int
shvw
=
sharpEdges
.
value
(
vw
,
0
);
unsigned
int
shwu
=
sharpEdges
.
value
(
wu
,
0
);
triangles
.
push_back
(
Triangle
(
vb
,
ib
[
i
],
ib
[
i
+
1
],
ib
[
i
+
2
],
shuv
,
shvw
,
shwu
));
}
}
void
Triangle
::
set_sharpness
(
Triangle
::
Edge
::
Name
name
,
unsigned
int
value
){
if
(
name
==
Edge
::
Name
::
uv
){
sharpness_uv
=
value
;
...
...
QTProject/triangle.h
View file @
5de98145
...
...
@@ -88,6 +88,7 @@ class Triangle {
};
Triangle
::
Edge
::
Name
rotate_edge_name
(
Triangle
::
Edge
::
Name
edge
);
void
ibToTriangles
(
const
QVector
<
Vertex
>
*
vb
,
const
QVector
<
unsigned
int
>
&
ib
,
const
QMap
<
Edge
,
unsigned
int
>&
sharpEdges
,
QVector
<
Triangle
>
&
triangles
);
void
regularIbToTriangles
(
const
QVector
<
Vertex
>
*
vb
,
const
QVector
<
unsigned
int
>
&
ib
,
QVector
<
Triangle
>
&
triangles
);
void
trianglesToIB
(
const
QVector
<
Triangle
>
&
triangles
,
QVector
<
unsigned
int
>
&
ib
);
...
...
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