Commit 4eaf0e47 by Philipp Adolf

Fix indentation

parent abf7bef2
......@@ -10,9 +10,9 @@ Subdivision::~Subdivision()
}
Mesh *Subdivision::subdivide(Mesh *mesh) {
precomputeTables(mesh);
runShader(mesh);
return NULL;
precomputeTables(mesh);
runShader(mesh);
return NULL;
}
void Subdivision::precomputeTables(Mesh *mesh) {
......
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