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  • Unterteilungsalgorithmen
  • QTProject
  • subdivision-edge.compute
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  • Philipp Adolf's avatar
    Remove use of glBindBufferRange · 6863a781
    Philipp Adolf authored Sep 24, 2016
    Fixes #10
    
    Didn't work with some models. I'm guessing that there are requirements
    for the offset (divisible by some power of 2 or something) that we just
    happen to meet with some models but not with others.
    
    New version binds the full output buffer but adds another buffer that
    contains the offset into the output buffer.
    6863a781
subdivision-edge.compute 1.07 KB
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