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Kai Westerkamp
MasterTestProjekt
Commits
448885aa
Commit
448885aa
authored
Mar 01, 2017
by
Kai Westerkamp
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Json to Struct
parent
3bda5499
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7 changed files
with
159 additions
and
10 deletions
+159
-10
Minimal_Default.umap
Content/MobileStarterContent/Maps/Minimal_Default.umap
+0
-0
Minimal_Default_BuiltData.uasset
...obileStarterContent/Maps/Minimal_Default_BuiltData.uasset
+0
-0
MasterTestProject.Build.cs
Source/MasterTestProject/MasterTestProject.Build.cs
+2
-2
MasterTestProject.cpp
Source/MasterTestProject/MasterTestProject.cpp
+1
-0
MasterTestProject.h
Source/MasterTestProject/MasterTestProject.h
+2
-0
MasterTestProjectGameModeBase.cpp
Source/MasterTestProject/MasterTestProjectGameModeBase.cpp
+14
-8
MasterTestProjectGameModeBase.h
Source/MasterTestProject/MasterTestProjectGameModeBase.h
+140
-0
No files found.
Content/MobileStarterContent/Maps/Minimal_Default.umap
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448885aa
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Content/MobileStarterContent/Maps/Minimal_Default_BuiltData.uasset
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448885aa
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Source/MasterTestProject/MasterTestProject.Build.cs
View file @
448885aa
...
...
@@ -18,9 +18,9 @@ public class MasterTestProject : ModuleRules
public
MasterTestProject
(
TargetInfo
Target
)
{
{
PublicDependencyModuleNames
.
AddRange
(
new
string
[]
{
"Core"
,
"CoreUObject"
,
"Engine"
,
"InputCore"
,
"ImageWrapper"
,
"RawMesh"
,
"Json
"
,
"ProceduralMeshComponent"
});
PublicDependencyModuleNames
.
AddRange
(
new
string
[]
{
"Core"
,
"CoreUObject"
,
"Engine"
,
"InputCore"
,
"ImageWrapper"
,
"RawMesh"
,
"Json"
,
"JsonUtilities
"
,
"ProceduralMeshComponent"
});
PrivateDependencyModuleNames
.
AddRange
(
new
string
[]
{
});
...
...
Source/MasterTestProject/MasterTestProject.cpp
View file @
448885aa
...
...
@@ -7,3 +7,4 @@ IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, MasterTestProject, "Maste
//General Log
DEFINE_LOG_CATEGORY
(
GLTF
);
DEFINE_LOG_CATEGORY
(
TILES
);
Source/MasterTestProject/MasterTestProject.h
View file @
448885aa
...
...
@@ -6,3 +6,5 @@
//General Log
DECLARE_LOG_CATEGORY_EXTERN
(
GLTF
,
Log
,
All
);
DECLARE_LOG_CATEGORY_EXTERN
(
TILES
,
Log
,
All
);
Source/MasterTestProject/MasterTestProjectGameModeBase.cpp
View file @
448885aa
...
...
@@ -2,6 +2,7 @@
#include "MasterTestProject.h"
#include "JsonReader.h"
#include "JsonObjectConverter.h"
#include "MasterTestProjectGameModeBase.h"
...
...
@@ -13,16 +14,21 @@ void AMasterTestProjectGameModeBase::InitGame(const FString & MapName, const FSt
FString
JsonRaw
=
""
;
FFileHelper
::
LoadFileToString
(
JsonRaw
,
*
file
);
UE_LOG
(
GLTF
,
Log
,
TEXT
(
"Loading file %s"
),
*
file
);
UE_LOG
(
TILES
,
Log
,
TEXT
(
"Loading file %s"
),
*
file
);
//UE_LOG(GLTF, Warning, TEXT("LangFile: \n %s"), *JsonRaw);
TSharedPtr
<
FJsonObject
>
JsonParsed
;
TSharedRef
<
TJsonReader
<
TCHAR
>>
JsonReader
=
TJsonReaderFactory
<
TCHAR
>::
Create
(
JsonRaw
);
if
(
FJsonSerializer
::
Deserialize
(
JsonReader
,
JsonParsed
))
{
FString
ExampleString
=
JsonParsed
->
GetStringField
(
"geometricError"
);
UE_LOG
(
GLTF
,
Warning
,
TEXT
(
"Example:
\n
%s"
),
*
ExampleString
);
}
//TSharedPtr<FJsonObject> JsonParsed;
//TSharedRef<TJsonReader<TCHAR>> JsonReader = TJsonReaderFactory<TCHAR>::Create(JsonRaw);
//if (FJsonSerializer::Deserialize(JsonReader, JsonParsed))
//{
// FString ExampleString = JsonParsed->GetStringField("geometricError");
// UE_LOG(TILES, Warning, TEXT("Example: \n %s"), *ExampleString);
//}
FTileset
tileset
;
bool
success
=
FJsonObjectConverter
::
JsonObjectStringToUStruct
<
FTileset
>
(
JsonRaw
,
&
tileset
,
0
,
0
);
UE_LOG
(
TILES
,
Warning
,
TEXT
(
"Parsed: Success:%s Version:
\"
%s
\"
geometricError:%f"
),
success
?
TEXT
(
"True"
)
:
TEXT
(
"False"
),
*
tileset
.
asset
.
version
,
tileset
.
geometricError
);
}
...
...
Source/MasterTestProject/MasterTestProjectGameModeBase.h
View file @
448885aa
...
...
@@ -6,6 +6,146 @@
#include "MasterTestProjectGameModeBase.generated.h"
USTRUCT
()
struct
FAsset
{
GENERATED_USTRUCT_BODY
()
UPROPERTY
()
FString
version
;
UPROPERTY
()
FString
tilesetVersion
;
FAsset
()
{
version
=
""
;
tilesetVersion
=
""
;
}
};
USTRUCT
()
struct
FProperties
{
GENERATED_USTRUCT_BODY
()
UPROPERTY
()
float
maximum
;
UPROPERTY
()
float
minimum
;
};
USTRUCT
()
struct
FPropertieDict
{
GENERATED_USTRUCT_BODY
()
//FIXME should be a map or so, found no Unreal doc, values are from an example
/*"patternProperties" : {
".*": {
"$ref": "properties.schema.json"
}
}*/
UPROPERTY
()
FProperties
Longitude
;
UPROPERTY
()
FProperties
Latitude
;
UPROPERTY
()
FProperties
Height
;
};
USTRUCT
()
struct
FBoundingVolume
{
GENERATED_USTRUCT_BODY
()
//TODO only one in Unreal
UPROPERTY
()
TArray
<
float
>
box
;
//12 Elemete
UPROPERTY
()
TArray
<
float
>
region
;
//6 Elemete
UPROPERTY
()
TArray
<
float
>
sphere
;
//4 Elemete
};
USTRUCT
()
struct
FTileContent
{
GENERATED_USTRUCT_BODY
()
UPROPERTY
()
FBoundingVolume
boundingVolume
;
UPROPERTY
()
FString
url
;
};
USTRUCT
()
struct
FTile
{
GENERATED_USTRUCT_BODY
()
UPROPERTY
()
FBoundingVolume
boundingVolume
;
UPROPERTY
()
FBoundingVolume
viewerRequestVolume
;
UPROPERTY
()
float
geometricError
;
UPROPERTY
()
FString
refine
;
//TODO: "enum" : ["add", "replace"]
UPROPERTY
()
TArray
<
float
>
transform
;
//16 Elemete
//TODO "default" : [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ]
UPROPERTY
()
FTileContent
content
;
UPROPERTY
()
TArray
<
FTile
>
children
;
FTile
()
{
float
transformDefault
[]
=
{
1
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
1
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
1
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
,
1
.
0
};
transform
.
Empty
();
transform
.
Append
(
transformDefault
,
16
);
}
};
USTRUCT
()
struct
FTileset
{
GENERATED_USTRUCT_BODY
()
UPROPERTY
()
FAsset
asset
;
UPROPERTY
()
FPropertieDict
properties
;
UPROPERTY
()
float
geometricError
;
UPROPERTY
()
FTile
root
;
FTileset
()
{
geometricError
=
-
1
;
}
};
/**
*
*/
...
...
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