1. 05 Jun, 2015 39 commits
  2. 04 Jun, 2015 1 commit
    • added level editor · 3ec40437
      Alisa Jung authored
      - prefabs need to be stored in Resources/Prefabs
      
      Workflow:
      - Window --> XmlLevelEditor
      
      - Delete
      - Click "Export..."
      - Add all Scene objects as Childs to new Export-Object in Hierarchy (every Object needs to have name of prefab)
      - Click "Export..." again
      - new Level appears in XmlItemsToExport.xml
      - copy Level to Levels.xml
      
      - Load Level from DeserializedLevelsLoader