Commit b37530c6 by Alisa Jung

reverted Levels.xml to ground with anchor in center

Conflicts: Assets/Resources/Levels.xml
parent ce4d013e
......@@ -2,29 +2,48 @@
<Levels>
<Developer StartLevel="0" />
<Level>
<Item prefab="ground" x="-7.8" y="-4" rot="90" scalex="8" scaley="0.2" />
<Item prefab="Start_Position" x="5" />
<Item prefab="Start_Position" x="-5" />
<Item prefab="Start_Position" x="-2.5" />
<Item prefab="Start_Position" x="2.5" />
<Item prefab="ground" x="-4" y="-1.27" scalex="8" scaley="0.2" />
<Item prefab="ground" x="8" y="-4" rot="90" scalex="8" scaley="0.2" />
<Item prefab="ground" x="2" y="-2.61" scalex="6" scaley="0.2" />
<Item prefab="ground" x="-8" y="-2.61" scalex="6" scaley="0.2" />
<Item prefab="ground" x="-8" y="-4" scalex="16" scaley="0.2" />
<Item prefab="ground" y="-1.5" scalex="22.78" />
<Item prefab="ground" x="-7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" x="4.69" y="-2.71" scalex="22.78" />
<Item prefab="ground" x="-4.7" y="-2.7" scalex="22.78" />
<Item prefab="ground" y="-4" scalex="60" />
<Item prefab="Turret" y="-0.59">
<children prefab="TurretBase" x="-0.72" y="2.96" rot="180" />
<children prefab="Cannon" x="-0.72" y="2.92" rot="180" scaley="4.02" />
<children prefab="TurretButton" x="0.1" y="-3.61" />
<children prefab="TurretBase" y="3.11" rot="180" />
<children prefab="Cannon" y="3.07" rot="180" scaley="4.02" />
<children prefab="TurretButton" x="0.1" y="-3.6" />
</Item>
<Item prefab="ground" x="-8" y="1.06" scalex="2.3" scaley="0.2" />
<Item prefab="ground" x="5.6" y="1.06" scalex="2.3" scaley="0.2" />
<Item prefab="ground" x="-6.2" y="1.15" scalex="10" />
<Item prefab="ground" x="6.2" y="1.15" scalex="10" />
<Item prefab="PortableFire" x="-6.84" y="1.96" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" x="-6.84" y="1.96" scalex="2" scaley="2" />
</Item>
<Item prefab="PortableFire" x="6.84" y="1.96" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" x="6.84" y="1.96" scalex="2" scaley="2" />
<Item prefab="PortableFire" x="6.84" y="1.83" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" x="6.84" y="1.83" scalex="2" scaley="2" />
</Item>
<Item prefab="ground" x="-8" y="4" scalex="16" scaley="0.2" />
</Level>
<Level>
<Item prefab="Start_Position" x="5" />
<Item prefab="Start_Position" x="-5" />
<Item prefab="Start_Position" x="-2.5" />
<Item prefab="Start_Position" x="2.5" />
<Item prefab="ground" y="-1.5" scalex="22.78" />
<Item prefab="ground" x="-7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" x="4.69" y="-2.71" scalex="22.78" />
<Item prefab="ground" x="-4.7" y="-2.7" scalex="22.78" />
<Item prefab="ground" y="-4" scalex="60" />
</Level>
<Level>
<Item prefab="Start_Position" x="5" />
<Item prefab="Start_Position" x="-5" />
<Item prefab="Start_Position" />
<Item prefab="ground" x="-7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.38" rot="90" scalex="30" />
<Item prefab="ground" y="-4" scalex="60" />
</Level>
</Levels>
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment