Commit 9fa623ac by Philipp Adolf

Move fire up a bit when attached to player

parent ed2d0627
......@@ -39,7 +39,7 @@ public class FireScript : MonoBehaviour
{
Invoke("stopBurning", burningTime);
parentHealth = other.GetComponent<PlayerHealth>();
transform.position = other.transform.position; //hier schon position setzen
transform.position = other.transform.position + new Vector3(0f, 0.2f, 0f); //hier schon position setzen
transform.parent = other.transform;
transform.localScale = startScale;
canRelay = false;
......
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