Commit 7b6d1325 by Tim Reiter

changed level 1 layout.

parent 00cc9e6a
......@@ -36,24 +36,26 @@
<Item prefab="ground" x="-4.3" y="-0.04" scalex="15.54" />
<Item prefab="ground" x="-7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="-6.44" y="-1.42" scalex="8.82" />
<Item prefab="ground" x="-6.08" y="-1.42" scalex="11.67" />
<Item prefab="ground" y="-3.69" scalex="60" />
<Item prefab="ground" y="3.56" scalex="60" />
<Item prefab="ground" x="4.3" y="-0.04" scalex="15.54" />
<Item prefab="Trap" y="-0.24" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Shield" x="0.03" y="1.12" scalex="0.18" scaley="0.18" />
<Item prefab="Shield" x="0.03" y="1.27" scalex="0.18" scaley="0.18" />
<Item prefab="Shield" x="0.03" y="-1.27" scalex="0.18" scaley="0.18" />
<Item prefab="ground" x="-5.73" y="-3.04" scalex="14.51" scaley="4.54" />
<Item prefab="ground" x="5.73" y="-3.06" scalex="14.51" scaley="4.65" />
<Item prefab="ground" x="6.44" y="-1.42" scalex="8.82" />
<Item prefab="Trap" x="-2.6" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="ground" x="6.08" y="-1.42" scalex="11.67" />
<Item prefab="Trap" x="-5.4" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" x="2.73" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" x="-6.78" y="-2.05" />
<Item prefab="Powerup_Heal" x="6.78" y="-2.05" />
<Item prefab="Trap" x="5.4" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" y="-3.02" />
<Item prefab="ground" x="-3.08" y="1.57" scalex="5.76" />
<Item prefab="ground" x="3.08" y="1.57" scalex="5.76" />
<Item prefab="Powerup_TrapDestroy" x="-0.01" y="-3.1" />
<Item prefab="Powerup_TrapDestroy" x="-4.71" y="0.61" />
<Item prefab="Powerup_TrapDestroy" x="4.71" y="0.61" />
<Item prefab="Trap" x="-7.22" y="-2.01" scalex="1.25" scaley="1.25" />
<Item prefab="Trap" x="7.22" y="-2.01" rot="180" scalex="1.25" scaley="1.25" />
</Level>
<Level>
<Item prefab="Start_Position" x="5" />
......
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