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gamejam-gpn15
dyingIsMainstream
Commits
7b6d1325
Commit
7b6d1325
authored
Jun 05, 2015
by
Tim Reiter
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changed level 1 layout.
parent
00cc9e6a
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1 changed file
with
10 additions
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8 deletions
+10
-8
Levels.xml
Assets/Resources/Levels.xml
+10
-8
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Assets/Resources/Levels.xml
View file @
7b6d1325
...
...
@@ -36,24 +36,26 @@
<Item
prefab=
"ground"
x=
"-4.3"
y=
"-0.04"
scalex=
"15.54"
/>
<Item
prefab=
"ground"
x=
"-7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"-6.
44"
y=
"-1.42"
scalex=
"8.82
"
/>
<Item
prefab=
"ground"
x=
"-6.
08"
y=
"-1.42"
scalex=
"11.67
"
/>
<Item
prefab=
"ground"
y=
"-3.69"
scalex=
"60"
/>
<Item
prefab=
"ground"
y=
"3.56"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"4.3"
y=
"-0.04"
scalex=
"15.54"
/>
<Item
prefab=
"Trap"
y=
"-0.24"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Shield"
x=
"0.03"
y=
"1.
12
"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"Shield"
x=
"0.03"
y=
"1.
27
"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"Shield"
x=
"0.03"
y=
"-1.27"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"ground"
x=
"-5.73"
y=
"-3.04"
scalex=
"14.51"
scaley=
"4.54"
/>
<Item
prefab=
"ground"
x=
"5.73"
y=
"-3.06"
scalex=
"14.51"
scaley=
"4.65"
/>
<Item
prefab=
"ground"
x=
"6.
44"
y=
"-1.42"
scalex=
"8.82
"
/>
<Item
prefab=
"Trap"
x=
"-
2.6
"
y=
"3.25"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"ground"
x=
"6.
08"
y=
"-1.42"
scalex=
"11.67
"
/>
<Item
prefab=
"Trap"
x=
"-
5.4
"
y=
"3.25"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
y=
"3.25"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
x=
"2.73"
y=
"3.25"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
x=
"-6.78"
y=
"-2.05"
/>
<Item
prefab=
"Powerup_Heal"
x=
"6.78"
y=
"-2.05"
/>
<Item
prefab=
"Trap"
x=
"5.4"
y=
"3.25"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
y=
"-3.02"
/>
<Item
prefab=
"ground"
x=
"-3.08"
y=
"1.57"
scalex=
"5.76"
/>
<Item
prefab=
"ground"
x=
"3.08"
y=
"1.57"
scalex=
"5.76"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"-0.01"
y=
"-3.1"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"-4.71"
y=
"0.61"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"4.71"
y=
"0.61"
/>
<Item
prefab=
"Trap"
x=
"-7.22"
y=
"-2.01"
scalex=
"1.25"
scaley=
"1.25"
/>
<Item
prefab=
"Trap"
x=
"7.22"
y=
"-2.01"
rot=
"180"
scalex=
"1.25"
scaley=
"1.25"
/>
</Level>
<Level>
<Item
prefab=
"Start_Position"
x=
"5"
/>
...
...
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