Commit 75751602 by Philipp Adolf

Change keyboard controls

'arrows' now uses '\' for dash and '[' for dash.
parent e646a165
...@@ -99,7 +99,7 @@ public class Menu : MonoBehaviour ...@@ -99,7 +99,7 @@ public class Menu : MonoBehaviour
} }
} }
} }
if (Input.GetKeyDown(KeyCode.RightControl)) if (Input.GetKeyDown(KeyCode.Backslash))
{ {
if (ArrowAdded) if (ArrowAdded)
{ {
......
...@@ -37,8 +37,8 @@ public class PlayerInputMapping : MonoBehaviour ...@@ -37,8 +37,8 @@ public class PlayerInputMapping : MonoBehaviour
keyCodes[(int)Keys.Up] = KeyCode.UpArrow; keyCodes[(int)Keys.Up] = KeyCode.UpArrow;
keyCodes[(int)Keys.Jump] = keyCodes[(int)Keys.Up]; keyCodes[(int)Keys.Jump] = keyCodes[(int)Keys.Up];
keyCodes[(int)Keys.Down] = KeyCode.DownArrow; keyCodes[(int)Keys.Down] = KeyCode.DownArrow;
keyCodes[(int)Keys.Dash] = KeyCode.RightControl; keyCodes[(int)Keys.Dash] = KeyCode.Backslash;
keyCodes[(int)Keys.Shoot] = KeyCode.RightShift; keyCodes[(int)Keys.Shoot] = KeyCode.RightBracket;
break; break;
case controlType.GAMEPAD1: case controlType.GAMEPAD1:
gamepadIndex = GamePad.Index.One; gamepadIndex = GamePad.Index.One;
......
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