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grapa_alisa
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Cycle Analytics
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Alisa Jung
grapa_alisa
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58478b68b60f5d73529fa54a3c2d8e47e3ff3aca
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Created with Raphaël 2.2.0
23
Nov
22
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2
1
31
Oct
button to show/hide grid
master
master
grid
abgabe 20:55 Uhr
removed all shaders except phong
display changed name in status bar
edit names of rbt/children
consistency between selection in scene graph and automatically selecting primitives after adding/deleting
might have fixed spheres for tesselation = 3
fixed delete bug
not sure what is happening. selecting items in tree view works a little.
delete nodes from model
somehow working tree display?!
still compiling
still compiling
still compiling (not tested)
added some stuff to treeitem
So. at least this is running without new bugs.
display name of currently selected primitive in statusbar
tesselate with 2^t
tesselation for torus
delete shortcut
added deleting selected primitive.
glut. fuck yeah. Also added glut files to C:\glut
cylinder and cone
refactored: no primitive subclasses, enum instead. Drawing code in Widget (=view)
added sphere
first draft for scenegraph. Includes only boxes, but seems to be working so far
successfully and against all odds added RigidBodyTransformation, Primitive and Box.
compiling. well. iahösrogu a@
well... at least this shit is compiling
active viewport highlighting
zwischenstand
orthographic camera for front, left and top view; kept perspective camera for perspective view
added cube manipulation
start with single view
view switch works
shaderauswahl spinnt, rest funktioniert grade.
layout and splitter. fuck this.
Kamera verschieben, um neues zentrum rotieren, unabh zoomen.
toolbar stuff: switch mode and viewport mode