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Alisa Jung
grapa_alisa
Commits
154e4e6c
Commit
154e4e6c
authored
Nov 21, 2015
by
Alisa Jung
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added sphere
parent
6d919e3a
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11 changed files
with
205 additions
and
15 deletions
+205
-15
controller.cpp
helloqube/controller.cpp
+15
-0
controller.h
helloqube/controller.h
+4
-0
helloqube.pro
helloqube/helloqube.pro
+4
-2
helloqube.pro.gl3840
helloqube/helloqube.pro.gl3840
+39
-0
helloqube.pro.user
helloqube/helloqube.pro.user
+1
-1
mainwindow.cpp
helloqube/mainwindow.cpp
+25
-1
mainwindow.h
helloqube/mainwindow.h
+4
-0
scenegraph.cpp
helloqube/scenegraph.cpp
+45
-11
scenegraph.h
helloqube/scenegraph.h
+23
-0
sphere.cpp
helloqube/sphere.cpp
+30
-0
sphere.h
helloqube/sphere.h
+15
-0
No files found.
helloqube/controller.cpp
View file @
154e4e6c
...
@@ -224,7 +224,22 @@ QQuaternion Controller::computeRotation(QPoint newPosition){
...
@@ -224,7 +224,22 @@ QQuaternion Controller::computeRotation(QPoint newPosition){
return
q
;
return
q
;
}
}
void
Controller
::
addSphere
(){
currentTransform
=
scene
->
addSphere
(
tesselation
);
}
void
Controller
::
addBox
(){
void
Controller
::
addBox
(){
currentTransform
=
scene
->
addBox
(
tesselation
);
currentTransform
=
scene
->
addBox
(
tesselation
);
}
}
void
Controller
::
addCylinder
(){
currentTransform
=
scene
->
addCylinder
(
tesselation
);
}
void
Controller
::
addCone
(){
currentTransform
=
scene
->
addCone
(
tesselation
);
}
void
Controller
::
addTorus
(){
currentTransform
=
scene
->
addTorus
(
tesselation
);
}
helloqube/controller.h
View file @
154e4e6c
...
@@ -81,7 +81,11 @@ public slots:
...
@@ -81,7 +81,11 @@ public slots:
void
setTessellation
(
int
t
);
void
setTessellation
(
int
t
);
void
addSphere
();
void
addBox
();
void
addBox
();
void
addCylinder
();
void
addCone
();
void
addTorus
();
};
};
...
...
helloqube/helloqube.pro
View file @
154e4e6c
...
@@ -19,7 +19,8 @@ SOURCES += main.cpp\
...
@@ -19,7 +19,8 @@ SOURCES += main.cpp\
primitive
.
cpp
\
primitive
.
cpp
\
rigidbodytransformation
.
cpp
\
rigidbodytransformation
.
cpp
\
controller
.
cpp
\
controller
.
cpp
\
box
.
cpp
box
.
cpp
\
sphere
.
cpp
HEADERS
+=
mainwindow
.
h
\
HEADERS
+=
mainwindow
.
h
\
myglwidget
.
h
\
myglwidget
.
h
\
...
@@ -27,7 +28,8 @@ HEADERS += mainwindow.h \
...
@@ -27,7 +28,8 @@ HEADERS += mainwindow.h \
primitive
.
h
\
primitive
.
h
\
rigidbodytransformation
.
h
\
rigidbodytransformation
.
h
\
controller
.
h
\
controller
.
h
\
box
.
h
box
.
h
\
sphere
.
h
RESOURCES
+=
\
RESOURCES
+=
\
helloqube
.
qrc
helloqube
.
qrc
...
...
helloqube/helloqube.pro.gl3840
0 → 100644
View file @
154e4e6c
#-------------------------------------------------
#
# Project created by QtCreator 2015-10-31T11:34:59
#
#-------------------------------------------------
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = helloqube
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp \
myglwidget.cpp \
scenegraph.cpp \
primitive.cpp \
rigidbodytransformation.cpp \
controller.cpp \
box.cpp \
sphere.cpp
HEADERS += mainwindow.h \
myglwidget.h \
scenegraph.h \
primitive.h \
rigidbodytransformation.h \
controller.h \
box.h \
sphere.h
RESOURCES += \
helloqube.qrc
DISTFILES += \
phong.vert \
phong.frag
helloqube/helloqube.pro.user
View file @
154e4e6c
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject>
<!DOCTYPE QtCreatorProject>
<!-- Written by QtCreator 3.5.1, 2015-11-
19T23:28:44
. -->
<!-- Written by QtCreator 3.5.1, 2015-11-
20T23:02:46
. -->
<qtcreator>
<qtcreator>
<data>
<data>
<variable>
EnvironmentId
</variable>
<variable>
EnvironmentId
</variable>
...
...
helloqube/mainwindow.cpp
View file @
154e4e6c
...
@@ -205,12 +205,36 @@ MainWindow::MainWindow(QWidget *parent)
...
@@ -205,12 +205,36 @@ MainWindow::MainWindow(QWidget *parent)
//Assignment 2: 3) add boxes etc.
//Assignment 2: 3) add boxes etc.
{
{
addSphere
=
new
QAction
(
"Add Sphere"
,
toolBar
);
addBox
=
new
QAction
(
"Add Box"
,
toolBar
);
addBox
=
new
QAction
(
"Add Box"
,
toolBar
);
addCylinder
=
new
QAction
(
"Add Cylinder"
,
toolBar
);
addCone
=
new
QAction
(
"Add Cone"
,
toolBar
);
addTorus
=
new
QAction
(
"Add Torus"
,
toolBar
);
addSphere
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/sphere.png"
));
addBox
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/box.png"
));
addBox
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/box.png"
));
addCylinder
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/cylinder.png"
));
addCone
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/cone.png"
));
addTorus
->
setIcon
(
QIcon
(
":/grapa-a2-iconset/torus.png"
));
addSphere
->
setCheckable
(
false
);
addBox
->
setCheckable
(
false
);
addBox
->
setCheckable
(
false
);
addCylinder
->
setCheckable
(
false
);
addCone
->
setCheckable
(
false
);
addTorus
->
setCheckable
(
false
);
toolBar
->
addAction
(
addSphere
);
toolBar
->
insertSeparator
(
addSphere
);
toolBar
->
addAction
(
addBox
);
toolBar
->
addAction
(
addBox
);
toolBar
->
insertSeparator
(
addBox
);
toolBar
->
addAction
(
addCylinder
);
toolBar
->
addAction
(
addCone
);
toolBar
->
addAction
(
addTorus
);
connect
(
addSphere
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addSphere
()));
connect
(
addBox
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addBox
()));
connect
(
addBox
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addBox
()));
connect
(
addCylinder
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addCylinder
()));
connect
(
addCone
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addCone
()));
connect
(
addTorus
,
SIGNAL
(
triggered
(
bool
)),
controller
,
SLOT
(
addTorus
()));
}
}
...
...
helloqube/mainwindow.h
View file @
154e4e6c
...
@@ -79,7 +79,11 @@ private:
...
@@ -79,7 +79,11 @@ private:
Controller
*
controller
;
Controller
*
controller
;
QAction
*
addSphere
;
QAction
*
addBox
;
QAction
*
addBox
;
QAction
*
addCylinder
;
QAction
*
addCone
;
QAction
*
addTorus
;
public
slots
:
public
slots
:
void
showAboutBox
(
)
;
void
showAboutBox
(
)
;
...
...
helloqube/scenegraph.cpp
View file @
154e4e6c
...
@@ -6,30 +6,64 @@ SceneGraph::SceneGraph()
...
@@ -6,30 +6,64 @@ SceneGraph::SceneGraph()
nodes
=
QList
<
RigidBodyTransformation
*>
();
nodes
=
QList
<
RigidBodyTransformation
*>
();
views
=
QList
<
MyGLWidget
*>
();
views
=
QList
<
MyGLWidget
*>
();
idCounter
=
0
;
idCounter
=
0
;
sphereIndex
=
1
;
boxIndex
=
1
;
boxIndex
=
1
;
nextBoxName
=
"Box 1"
;
cylIndex
=
1
;
coneIndex
=
1
;
torusIndex
=
1
;
}
}
void
SceneGraph
::
registerView
(
MyGLWidget
*
view
){
void
SceneGraph
::
registerView
(
MyGLWidget
*
view
){
views
.
append
(
view
);
views
.
append
(
view
);
}
}
RigidBodyTransformation
*
SceneGraph
::
addSphere
(
int
tesselation
){
nextSphereName
=
"Sphere "
+
sphereIndex
;
//tesselation < 3 makes no sense.
Sphere
*
s
=
new
Sphere
(
idCounter
,
nextSphereName
,
tesselation
+
2
);
idCounter
++
;
sphereIndex
++
;
qDebug
()
<<
"New Sphere added in scenegraph."
<<
nextSphereName
;
RigidBodyTransformation
*
r
=
new
RigidBodyTransformation
(
s
);
nodes
.
append
(
r
);
notifyViews
();
return
r
;
}
RigidBodyTransformation
*
SceneGraph
::
addBox
(
int
tesselation
){
RigidBodyTransformation
*
SceneGraph
::
addBox
(
int
tesselation
){
Box
*
b
=
new
Box
(
idCounter
,
nextBoxName
,
tesselation
)
;
nextBoxName
=
"Box "
+
boxIndex
;
idCounter
++
;
Box
*
b
=
new
Box
(
idCounter
,
nextBoxName
,
tesselation
)
;
boxIndex
++
;
idCounter
++
;
nextBoxName
=
"Box "
+
boxIndex
;
boxIndex
++
;
qDebug
(
"New box added in scenegraph"
);
qDebug
(
"New box added in scenegraph"
);
RigidBodyTransformation
*
r
=
new
RigidBodyTransformation
(
b
);
RigidBodyTransformation
*
r
=
new
RigidBodyTransformation
(
b
);
nodes
.
append
(
r
);
nodes
.
append
(
r
);
qDebug
(
"Notify Views..."
);
qDebug
(
"Notify Views..."
);
notifyViews
();
notifyViews
();
return
r
;
}
RigidBodyTransformation
*
SceneGraph
::
addCylinder
(
int
tesselation
){
qDebug
(
"TODO add cylinder to scenegraph"
);
return
addBox
(
1
);
}
RigidBodyTransformation
*
SceneGraph
::
addCone
(
int
tesselation
){
qDebug
(
"TODO add cone to scenegraph"
);
return
addBox
(
tesselation
);
}
return
r
;
RigidBodyTransformation
*
SceneGraph
::
addTorus
(
int
tesselation
){
qDebug
(
"TODO add torus to scenegraph"
);
return
addBox
(
1
);
}
}
void
SceneGraph
::
drawAll
(){
void
SceneGraph
::
drawAll
(){
...
...
helloqube/scenegraph.h
View file @
154e4e6c
...
@@ -3,6 +3,7 @@
...
@@ -3,6 +3,7 @@
#include <QList>
#include <QList>
#include <rigidbodytransformation.h>
#include <rigidbodytransformation.h>
#include <sphere.h>
#include <box.h>
#include <box.h>
class
MyGLWidget
;
class
MyGLWidget
;
...
@@ -12,18 +13,40 @@ class SceneGraph
...
@@ -12,18 +13,40 @@ class SceneGraph
public
:
public
:
SceneGraph
();
SceneGraph
();
RigidBodyTransformation
*
addSphere
(
int
tesselation
);
RigidBodyTransformation
*
addBox
(
int
tesselation
);
RigidBodyTransformation
*
addBox
(
int
tesselation
);
RigidBodyTransformation
*
addCylinder
(
int
tesselation
);
RigidBodyTransformation
*
addCone
(
int
tesselation
);
RigidBodyTransformation
*
addTorus
(
int
tesselation
);
void
drawAll
();
void
drawAll
();
void
registerView
(
MyGLWidget
*
view
);
void
registerView
(
MyGLWidget
*
view
);
void
notifyViews
();
void
notifyViews
();
void
addTranslation
(
RigidBodyTransformation
*
r
,
QVector3D
diff
);
void
addTranslation
(
RigidBodyTransformation
*
r
,
QVector3D
diff
);
void
addRotation
(
RigidBodyTransformation
*
r
,
QQuaternion
diff
);
void
addRotation
(
RigidBodyTransformation
*
r
,
QQuaternion
diff
);
//Hallo. Todos:
//Log selected name in status bar
//add remaining primitive types
//extract draw method to something more view-like
//delete primitives
private
:
private
:
int
idCounter
;
int
idCounter
;
int
sphereIndex
;
int
boxIndex
;
int
boxIndex
;
int
cylIndex
;
int
coneIndex
;
int
torusIndex
;
QString
nextSphereName
;
QString
nextBoxName
;
QString
nextBoxName
;
QString
nextCylName
;
QString
nextConeName
;
QString
nextTorusName
;
QList
<
RigidBodyTransformation
*>
nodes
;
QList
<
RigidBodyTransformation
*>
nodes
;
QList
<
MyGLWidget
*>
views
;
QList
<
MyGLWidget
*>
views
;
...
...
helloqube/sphere.cpp
0 → 100644
View file @
154e4e6c
#include "sphere.h"
#include <gl/GLU.h>
Sphere
::
Sphere
(
int
ID
,
QString
name
,
int
tesselation
)
:
Primitive
(
ID
,
name
,
tesselation
)
{
qDebug
()
<<
"adding sphere "
<<
ID
;
}
Sphere
::~
Sphere
(){
}
void
Sphere
::
drawPrimitive
(){
GLfloat
specularColor
[]
=
{
0.3
,
0.5
,
0.5
};
GLfloat
shininess
[]
=
{
120
};
//specular exponent
glMaterialfv
(
GL_FRONT
,
GL_SPECULAR
,
specularColor
);
glMaterialfv
(
GL_FRONT
,
GL_SHININESS
,
shininess
);
GLfloat
sphereColor
[]
=
{
0
,
0.8
,
0.8
};
glMaterialfv
(
GL_FRONT
,
GL_DIFFUSE
,
sphereColor
);
glNormal3f
(
0
,
0
,
1
);
glBegin
(
GL_LINE_LOOP
);
GLUquadric
*
q
=
gluNewQuadric
();
// gluQuadricDrawStyle(q, GLU_FILL);
gluSphere
(
q
,
0.5
,
tesselation
,
tesselation
);
glEnd
();
}
helloqube/sphere.h
0 → 100644
View file @
154e4e6c
#ifndef SPHERE_H
#define SPHERE_H
#include <primitive.h>
#include <QDebug>
class
Sphere
:
public
Primitive
{
public
:
Sphere
(
int
ID
,
QString
name
,
int
tesselation
);
~
Sphere
();
void
drawPrimitive
()
override
;
};
#endif // SPHERE_H
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