///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------------------
//
//	class InputFile
//
//-----------------------------------------------------------------------------

#include <ImfInputFile.h>
#include <ImfScanLineInputFile.h>
#include <ImfTiledInputFile.h>
#include <ImfChannelList.h>
#include <ImfMisc.h>
#include <ImfStdIO.h>
#include <ImfVersion.h>
#include "ImathFun.h"
#include "IlmThreadMutex.h"
#include "Iex.h"
#include "half.h"
#include <fstream>
#include <algorithm>


namespace Imf {


using Imath::Box2i;
using Imath::divp;
using Imath::modp;
using IlmThread::Mutex;
using IlmThread::Lock;


//
// Struct InputFile::Data stores things that will be
// needed between calls to readPixels
//

struct InputFile::Data: public Mutex
{
    Header              header;
    int                 version;
    IStream *		is;
    bool		deleteStream;

    TiledInputFile *	tFile;
    ScanLineInputFile *	sFile;

    LineOrder		lineOrder;      // the file's lineorder
    int			minY;           // data window's min y coord
    int			maxY;           // data window's max x coord

    FrameBuffer		tFileBuffer;
    FrameBuffer *	cachedBuffer;

    int			cachedTileY;
    int                 offset;

    int                 numThreads;

     Data (bool del, int numThreads);
    ~Data ();

    void		deleteCachedBuffer();
};


InputFile::Data::Data (bool del, int numThreads):
    is (0),
    deleteStream (del),
    tFile (0),
    sFile (0),
    cachedBuffer (0),
    cachedTileY (-1),
    numThreads (numThreads)
{
    // empty
}


InputFile::Data::~Data ()
{
    delete tFile;
    delete sFile;

    if (deleteStream)
    delete is;

    deleteCachedBuffer();
}


void
InputFile::Data::deleteCachedBuffer()
{
    //
    // Delete the cached frame buffer, and all memory
    // allocated for the slices in the cached frameBuffer.
    //

    if (cachedBuffer)
    {
    for (FrameBuffer::Iterator k = cachedBuffer->begin();
         k != cachedBuffer->end();
         ++k)
    {
        Slice &s = k.slice();

        switch (s.type)
        {
          case UINT:

        delete [] (((unsigned int *)s.base) + offset);
        break;

          case HALF:

        delete [] ((half *)s.base + offset);
        break;

          case FLOAT:

        delete [] (((float *)s.base) + offset);
        break;
        }
    }

    //
    // delete the cached frame buffer
    //

    delete cachedBuffer;
    cachedBuffer = 0;
    }
}


namespace {

void
bufferedReadPixels (InputFile::Data* ifd, int scanLine1, int scanLine2)
{
    //
    // bufferedReadPixels reads each row of tiles that intersect the
    // scan-line range (scanLine1 to scanLine2). The previous row of
    // tiles is cached in order to prevent redundent tile reads when
    // accessing scanlines sequentially.
    //

    int minY = std::min (scanLine1, scanLine2);
    int maxY = std::max (scanLine1, scanLine2);

    if (minY < ifd->minY || maxY >  ifd->maxY)
    {
        throw Iex::ArgExc ("Tried to read scan line outside "
               "the image file's data window.");
    }

    //
    // The minimum and maximum y tile coordinates that intersect this
    // scanline range
    //

    int minDy = (minY - ifd->minY) / ifd->tFile->tileYSize();
    int maxDy = (maxY - ifd->minY) / ifd->tFile->tileYSize();

    //
    // Figure out which one is first in the file so we can read without seeking
    //

    int yStart, yEnd, yStep;

    if (ifd->lineOrder == DECREASING_Y)
    {
        yStart = maxDy;
        yEnd = minDy - 1;
        yStep = -1;
    }
    else
    {
        yStart = minDy;
        yEnd = maxDy + 1;
        yStep = 1;
    }

    //
    // the number of pixels in a row of tiles
    //

    Box2i levelRange = ifd->tFile->dataWindowForLevel(0);

    //
    // Read the tiles into our temporary framebuffer and copy them into
    // the user's buffer
    //

    for (int j = yStart; j != yEnd; j += yStep)
    {
        Box2i tileRange = ifd->tFile->dataWindowForTile (0, j, 0);

        int minYThisRow = std::max (minY, tileRange.min.y);
        int maxYThisRow = std::min (maxY, tileRange.max.y);

        if (j != ifd->cachedTileY)
        {
            //
            // We don't have any valid buffered info, so we need to read in
            // from the file.
            //

            ifd->tFile->readTiles (0, ifd->tFile->numXTiles (0) - 1, j, j);
            ifd->cachedTileY = j;
        }

        //
        // Copy the data from our cached framebuffer into the user's
        // framebuffer.
        //

        for (FrameBuffer::ConstIterator k = ifd->cachedBuffer->begin();
             k != ifd->cachedBuffer->end();
             ++k)
        {
            Slice fromSlice = k.slice();		// slice to write from
            Slice toSlice = ifd->tFileBuffer[k.name()];	// slice to write to

            char *fromPtr, *toPtr;
            int size = pixelTypeSize (toSlice.type);

        int xStart = levelRange.min.x;
        int yStart = minYThisRow;

        while (modp (xStart, toSlice.xSampling) != 0)
        ++xStart;

        while (modp (yStart, toSlice.ySampling) != 0)
        ++yStart;

            for (int y = yStart;
         y <= maxYThisRow;
         y += toSlice.ySampling)
            {
        //
                // Set the pointers to the start of the y scanline in
                // this row of tiles
        //

                fromPtr = fromSlice.base +
                          (y - tileRange.min.y) * fromSlice.yStride +
                          xStart * fromSlice.xStride;

                toPtr = toSlice.base +
                        divp (y, toSlice.ySampling) * toSlice.yStride +
                        divp (xStart, toSlice.xSampling) * toSlice.xStride;

        //
                // Copy all pixels for the scanline in this row of tiles
        //

                for (int x = xStart;
             x <= levelRange.max.x;
             x += toSlice.xSampling)
                {
            for (size_t i = 0; i < size; ++i)
            toPtr[i] = fromPtr[i];

            fromPtr += fromSlice.xStride * toSlice.xSampling;
            toPtr += toSlice.xStride;
                }
            }
        }
    }
}

} // namespace



InputFile::InputFile (const char fileName[], int numThreads):
    _data (new Data (true, numThreads))
{
    try
    {
    _data->is = new StdIFStream (fileName);
    initialize();
    }
    catch (Iex::BaseExc &e)
    {
    delete _data;

        REPLACE_EXC (e, "Cannot read image file "
            "\"" << fileName << "\". " << e);
        throw;
    }
    catch (...)
    {
    delete _data;
        throw;
    }
}


InputFile::InputFile (IStream &is, int numThreads):
    _data (new Data (false, numThreads))
{
    try
    {
    _data->is = &is;
    initialize();
    }
    catch (Iex::BaseExc &e)
    {
    delete _data;

        REPLACE_EXC (e, "Cannot read image file "
            "\"" << is.fileName() << "\". " << e);
        throw;
    }
    catch (...)
    {
    delete _data;
        throw;
    }
}


void
InputFile::initialize ()
{
    _data->header.readFrom (*_data->is, _data->version);
    _data->header.sanityCheck (isTiled (_data->version));

    if (isTiled (_data->version))
    {
    _data->lineOrder = _data->header.lineOrder();

    //
    // Save the dataWindow information
    //

    const Box2i &dataWindow = _data->header.dataWindow();
    _data->minY = dataWindow.min.y;
    _data->maxY = dataWindow.max.y;

    _data->tFile = new TiledInputFile (_data->header,
                       _data->is,
                       _data->version,
                                           _data->numThreads);
    }
    else
    {
    _data->sFile = new ScanLineInputFile (_data->header,
                          _data->is,
                                              _data->numThreads);
    }
}


InputFile::~InputFile ()
{
    delete _data;
}


const char *
InputFile::fileName () const
{
    return _data->is->fileName();
}


const Header &
InputFile::header () const
{
    return _data->header;
}


int
InputFile::version () const
{
    return _data->version;
}


void
InputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
{
    if (isTiled (_data->version))
    {
    Lock lock (*_data);

    //
        // We must invalidate the cached buffer if the new frame
    // buffer has a different set of channels than the old
    // frame buffer, or if the type of a channel has changed.
    //

    const FrameBuffer &oldFrameBuffer = _data->tFileBuffer;

    FrameBuffer::ConstIterator i = oldFrameBuffer.begin();
    FrameBuffer::ConstIterator j = frameBuffer.begin();

    while (i != oldFrameBuffer.end() && j != frameBuffer.end())
    {
        if (strcmp (i.name(), j.name()) || i.slice().type != j.slice().type)
        break;

        ++i;
        ++j;
    }

    if (i != oldFrameBuffer.end() || j != frameBuffer.end())
        {
        //
        // Invalidate the cached buffer.
        //

            _data->deleteCachedBuffer ();
        _data->cachedTileY = -1;

        //
        // Create new a cached frame buffer.  It can hold a single
        // row of tiles.  The cached buffer can be reused for each
        // row of tiles because we set the yTileCoords parameter of
        // each Slice to true.
        //

        const Box2i &dataWindow = _data->header.dataWindow();
        _data->cachedBuffer = new FrameBuffer();
        _data->offset = dataWindow.min.x;

        int tileRowSize = (dataWindow.max.x - dataWindow.min.x + 1) *
                  _data->tFile->tileYSize();

        for (FrameBuffer::ConstIterator k = frameBuffer.begin();
         k != frameBuffer.end();
         ++k)
        {
        Slice s = k.slice();

        switch (s.type)
        {
          case UINT:

            _data->cachedBuffer->insert
            (k.name(),
             Slice (UINT,
                (char *)(new unsigned int[tileRowSize] -
                    _data->offset),
                sizeof (unsigned int),
                sizeof (unsigned int) *
                    _data->tFile->levelWidth(0),
                1, 1,
                s.fillValue,
                false, true));
            break;

          case HALF:

            _data->cachedBuffer->insert
            (k.name(),
             Slice (HALF,
                (char *)(new half[tileRowSize] -
                    _data->offset),
                sizeof (half),
                sizeof (half) *
                    _data->tFile->levelWidth(0),
                1, 1,
                s.fillValue,
                false, true));
            break;

          case FLOAT:

            _data->cachedBuffer->insert
            (k.name(),
             Slice (FLOAT,
                (char *)(new float[tileRowSize] -
                    _data->offset),
                sizeof(float),
                sizeof(float) *
                    _data->tFile->levelWidth(0),
                1, 1,
                s.fillValue,
                false, true));
            break;

          default:

            throw Iex::ArgExc ("Unknown pixel data type.");
        }
        }

        _data->tFile->setFrameBuffer (*_data->cachedBuffer);
        }

    _data->tFileBuffer = frameBuffer;
    }
    else
    {
        _data->sFile->setFrameBuffer (frameBuffer);
    }
}


const FrameBuffer &
InputFile::frameBuffer () const
{
    if (isTiled (_data->version))
    {
    Lock lock (*_data);
    return _data->tFileBuffer;
    }
    else
    {
    return _data->sFile->frameBuffer();
    }
}


bool
InputFile::isComplete () const
{
    if (isTiled (_data->version))
    return _data->tFile->isComplete();
    else
    return _data->sFile->isComplete();
}


void
InputFile::readPixels (int scanLine1, int scanLine2)
{
    if (isTiled (_data->version))
    {
    Lock lock (*_data);
        bufferedReadPixels (_data, scanLine1, scanLine2);
    }
    else
    {
        _data->sFile->readPixels (scanLine1, scanLine2);
    }
}


void
InputFile::readPixels (int scanLine)
{
    readPixels (scanLine, scanLine);
}


void
InputFile::rawPixelData (int firstScanLine,
             const char *&pixelData,
             int &pixelDataSize)
{
    try
    {
    if (isTiled (_data->version))
    {
        throw Iex::ArgExc ("Tried to read a raw scanline "
                   "from a tiled image.");
    }

        _data->sFile->rawPixelData (firstScanLine, pixelData, pixelDataSize);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error reading pixel data from image "
                "file \"" << fileName() << "\". " << e);
    throw;
    }
}


void
InputFile::rawTileData (int &dx, int &dy,
            int &lx, int &ly,
            const char *&pixelData,
            int &pixelDataSize)
{
    try
    {
    if (!isTiled (_data->version))
    {
        throw Iex::ArgExc ("Tried to read a raw tile "
                   "from a scanline-based image.");
    }

        _data->tFile->rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
    }
    catch (Iex::BaseExc &e)
    {
    REPLACE_EXC (e, "Error reading tile data from image "
                "file \"" << fileName() << "\". " << e);
    throw;
    }
}


TiledInputFile*
InputFile::tFile()
{
    if (!isTiled (_data->version))
    {
    throw Iex::ArgExc ("Cannot get a TiledInputFile pointer "
               "from an InputFile that is not tiled.");
    }

    return _data->tFile;
}


} // namespace Imf