/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "opencv2/opencv_modules.hpp" #ifndef HAVE_OPENCV_CUDEV #error "opencv_cudev is required" #else #include "opencv2/cudev.hpp" using namespace cv::cudev; void addScalar(const GpuMat& src, cv::Scalar val, bool, GpuMat& dst, const GpuMat& mask, double, Stream& stream, int); namespace { template <typename SrcType, typename ScalarType, typename DstType> struct AddScalarOp : unary_function<SrcType, DstType> { ScalarType val; __device__ __forceinline__ DstType operator ()(SrcType a) const { return saturate_cast<DstType>(saturate_cast<ScalarType>(a) + val); } }; template <typename ScalarDepth> struct TransformPolicy : DefaultTransformPolicy { }; template <> struct TransformPolicy<double> : DefaultTransformPolicy { enum { shift = 1 }; }; template <typename SrcType, typename ScalarDepth, typename DstType> void addScalarImpl(const GpuMat& src, cv::Scalar value, GpuMat& dst, const GpuMat& mask, Stream& stream) { typedef typename MakeVec<ScalarDepth, VecTraits<SrcType>::cn>::type ScalarType; cv::Scalar_<ScalarDepth> value_ = value; AddScalarOp<SrcType, ScalarType, DstType> op; op.val = VecTraits<ScalarType>::make(value_.val); if (mask.data) gridTransformUnary_< TransformPolicy<ScalarDepth> >(globPtr<SrcType>(src), globPtr<DstType>(dst), op, globPtr<uchar>(mask), stream); else gridTransformUnary_< TransformPolicy<ScalarDepth> >(globPtr<SrcType>(src), globPtr<DstType>(dst), op, stream); } } void addScalar(const GpuMat& src, cv::Scalar val, bool, GpuMat& dst, const GpuMat& mask, double, Stream& stream, int) { typedef void (*func_t)(const GpuMat& src, cv::Scalar val, GpuMat& dst, const GpuMat& mask, Stream& stream); static const func_t funcs[7][7][4] = { { {addScalarImpl<uchar, float, uchar>, addScalarImpl<uchar2, float, uchar2>, addScalarImpl<uchar3, float, uchar3>, addScalarImpl<uchar4, float, uchar4>}, {addScalarImpl<uchar, float, schar>, addScalarImpl<uchar2, float, char2>, addScalarImpl<uchar3, float, char3>, addScalarImpl<uchar4, float, char4>}, {addScalarImpl<uchar, float, ushort>, addScalarImpl<uchar2, float, ushort2>, addScalarImpl<uchar3, float, ushort3>, addScalarImpl<uchar4, float, ushort4>}, {addScalarImpl<uchar, float, short>, addScalarImpl<uchar2, float, short2>, addScalarImpl<uchar3, float, short3>, addScalarImpl<uchar4, float, short4>}, {addScalarImpl<uchar, float, int>, addScalarImpl<uchar2, float, int2>, addScalarImpl<uchar3, float, int3>, addScalarImpl<uchar4, float, int4>}, {addScalarImpl<uchar, float, float>, addScalarImpl<uchar2, float, float2>, addScalarImpl<uchar3, float, float3>, addScalarImpl<uchar4, float, float4>}, {addScalarImpl<uchar, double, double>, addScalarImpl<uchar2, double, double2>, addScalarImpl<uchar3, double, double3>, addScalarImpl<uchar4, double, double4>} }, { {addScalarImpl<schar, float, uchar>, addScalarImpl<char2, float, uchar2>, addScalarImpl<char3, float, uchar3>, addScalarImpl<char4, float, uchar4>}, {addScalarImpl<schar, float, schar>, addScalarImpl<char2, float, char2>, addScalarImpl<char3, float, char3>, addScalarImpl<char4, float, char4>}, {addScalarImpl<schar, float, ushort>, addScalarImpl<char2, float, ushort2>, addScalarImpl<char3, float, ushort3>, addScalarImpl<char4, float, ushort4>}, {addScalarImpl<schar, float, short>, addScalarImpl<char2, float, short2>, addScalarImpl<char3, float, short3>, addScalarImpl<char4, float, short4>}, {addScalarImpl<schar, float, int>, addScalarImpl<char2, float, int2>, addScalarImpl<char3, float, int3>, addScalarImpl<char4, float, int4>}, {addScalarImpl<schar, float, float>, addScalarImpl<char2, float, float2>, addScalarImpl<char3, float, float3>, addScalarImpl<char4, float, float4>}, {addScalarImpl<schar, double, double>, addScalarImpl<char2, double, double2>, addScalarImpl<char3, double, double3>, addScalarImpl<char4, double, double4>} }, { {0 /*addScalarImpl<ushort, float, uchar>*/, 0 /*addScalarImpl<ushort2, float, uchar2>*/, 0 /*addScalarImpl<ushort3, float, uchar3>*/, 0 /*addScalarImpl<ushort4, float, uchar4>*/}, {0 /*addScalarImpl<ushort, float, schar>*/, 0 /*addScalarImpl<ushort2, float, char2>*/, 0 /*addScalarImpl<ushort3, float, char3>*/, 0 /*addScalarImpl<ushort4, float, char4>*/}, {addScalarImpl<ushort, float, ushort>, addScalarImpl<ushort2, float, ushort2>, addScalarImpl<ushort3, float, ushort3>, addScalarImpl<ushort4, float, ushort4>}, {addScalarImpl<ushort, float, short>, addScalarImpl<ushort2, float, short2>, addScalarImpl<ushort3, float, short3>, addScalarImpl<ushort4, float, short4>}, {addScalarImpl<ushort, float, int>, addScalarImpl<ushort2, float, int2>, addScalarImpl<ushort3, float, int3>, addScalarImpl<ushort4, float, int4>}, {addScalarImpl<ushort, float, float>, addScalarImpl<ushort2, float, float2>, addScalarImpl<ushort3, float, float3>, addScalarImpl<ushort4, float, float4>}, {addScalarImpl<ushort, double, double>, addScalarImpl<ushort2, double, double2>, addScalarImpl<ushort3, double, double3>, addScalarImpl<ushort4, double, double4>} }, { {0 /*addScalarImpl<short, float, uchar>*/, 0 /*addScalarImpl<short2, float, uchar2>*/, 0 /*addScalarImpl<short3, float, uchar3>*/, 0 /*addScalarImpl<short4, float, uchar4>*/}, {0 /*addScalarImpl<short, float, schar>*/, 0 /*addScalarImpl<short2, float, char2>*/, 0 /*addScalarImpl<short3, float, char3>*/, 0 /*addScalarImpl<short4, float, char4>*/}, {addScalarImpl<short, float, ushort>, addScalarImpl<short2, float, ushort2>, addScalarImpl<short3, float, ushort3>, addScalarImpl<short4, float, ushort4>}, {addScalarImpl<short, float, short>, addScalarImpl<short2, float, short2>, addScalarImpl<short3, float, short3>, addScalarImpl<short4, float, short4>}, {addScalarImpl<short, float, int>, addScalarImpl<short2, float, int2>, addScalarImpl<short3, float, int3>, addScalarImpl<short4, float, int4>}, {addScalarImpl<short, float, float>, addScalarImpl<short2, float, float2>, addScalarImpl<short3, float, float3>, addScalarImpl<short4, float, float4>}, {addScalarImpl<short, double, double>, addScalarImpl<short2, double, double2>, addScalarImpl<short3, double, double3>, addScalarImpl<short4, double, double4>} }, { {0 /*addScalarImpl<int, float, uchar>*/, 0 /*addScalarImpl<int2, float, uchar2>*/, 0 /*addScalarImpl<int3, float, uchar3>*/, 0 /*addScalarImpl<int4, float, uchar4>*/}, {0 /*addScalarImpl<int, float, schar>*/, 0 /*addScalarImpl<int2, float, char2>*/, 0 /*addScalarImpl<int3, float, char3>*/, 0 /*addScalarImpl<int4, float, char4>*/}, {0 /*addScalarImpl<int, float, ushort>*/, 0 /*addScalarImpl<int2, float, ushort2>*/, 0 /*addScalarImpl<int3, float, ushort3>*/, 0 /*addScalarImpl<int4, float, ushort4>*/}, {0 /*addScalarImpl<int, float, short>*/, 0 /*addScalarImpl<int2, float, short2>*/, 0 /*addScalarImpl<int3, float, short3>*/, 0 /*addScalarImpl<int4, float, short4>*/}, {addScalarImpl<int, float, int>, addScalarImpl<int2, float, int2>, addScalarImpl<int3, float, int3>, addScalarImpl<int4, float, int4>}, {addScalarImpl<int, float, float>, addScalarImpl<int2, float, float2>, addScalarImpl<int3, float, float3>, addScalarImpl<int4, float, float4>}, {addScalarImpl<int, double, double>, addScalarImpl<int2, double, double2>, addScalarImpl<int3, double, double3>, addScalarImpl<int4, double, double4>} }, { {0 /*addScalarImpl<float, float, uchar>*/, 0 /*addScalarImpl<float2, float, uchar2>*/, 0 /*addScalarImpl<float3, float, uchar3>*/, 0 /*addScalarImpl<float4, float, uchar4>*/}, {0 /*addScalarImpl<float, float, schar>*/, 0 /*addScalarImpl<float2, float, char2>*/, 0 /*addScalarImpl<float3, float, char3>*/, 0 /*addScalarImpl<float4, float, char4>*/}, {0 /*addScalarImpl<float, float, ushort>*/, 0 /*addScalarImpl<float2, float, ushort2>*/, 0 /*addScalarImpl<float3, float, ushort3>*/, 0 /*addScalarImpl<float4, float, ushort4>*/}, {0 /*addScalarImpl<float, float, short>*/, 0 /*addScalarImpl<float2, float, short2>*/, 0 /*addScalarImpl<float3, float, short3>*/, 0 /*addScalarImpl<float4, float, short4>*/}, {0 /*addScalarImpl<float, float, int>*/, 0 /*addScalarImpl<float2, float, int2>*/, 0 /*addScalarImpl<float3, float, int3>*/, 0 /*addScalarImpl<float4, float, int4>*/}, {addScalarImpl<float, float, float>, addScalarImpl<float2, float, float2>, addScalarImpl<float3, float, float3>, addScalarImpl<float4, float, float4>}, {addScalarImpl<float, double, double>, addScalarImpl<float2, double, double2>, addScalarImpl<float3, double, double3>, addScalarImpl<float4, double, double4>} }, { {0 /*addScalarImpl<double, double, uchar>*/, 0 /*addScalarImpl<double2, double, uchar2>*/, 0 /*addScalarImpl<double3, double, uchar3>*/, 0 /*addScalarImpl<double4, double, uchar4>*/}, {0 /*addScalarImpl<double, double, schar>*/, 0 /*addScalarImpl<double2, double, char2>*/, 0 /*addScalarImpl<double3, double, char3>*/, 0 /*addScalarImpl<double4, double, char4>*/}, {0 /*addScalarImpl<double, double, ushort>*/, 0 /*addScalarImpl<double2, double, ushort2>*/, 0 /*addScalarImpl<double3, double, ushort3>*/, 0 /*addScalarImpl<double4, double, ushort4>*/}, {0 /*addScalarImpl<double, double, short>*/, 0 /*addScalarImpl<double2, double, short2>*/, 0 /*addScalarImpl<double3, double, short3>*/, 0 /*addScalarImpl<double4, double, short4>*/}, {0 /*addScalarImpl<double, double, int>*/, 0 /*addScalarImpl<double2, double, int2>*/, 0 /*addScalarImpl<double3, double, int3>*/, 0 /*addScalarImpl<double4, double, int4>*/}, {0 /*addScalarImpl<double, double, float>*/, 0 /*addScalarImpl<double2, double, float2>*/, 0 /*addScalarImpl<double3, double, float3>*/, 0 /*addScalarImpl<double4, double, float4>*/}, {addScalarImpl<double, double, double>, addScalarImpl<double2, double, double2>, addScalarImpl<double3, double, double3>, addScalarImpl<double4, double, double4>} } }; const int sdepth = src.depth(); const int ddepth = dst.depth(); const int cn = src.channels(); CV_DbgAssert( sdepth <= CV_64F && ddepth <= CV_64F && cn <= 4 ); const func_t func = funcs[sdepth][ddepth][cn - 1]; if (!func) CV_Error(cv::Error::StsUnsupportedFormat, "Unsupported combination of source and destination types"); func(src, val, dst, mask, stream); } #endif