Commit d58dc0cd by Kai Westerkamp

zeitplan

parent 85807f9d
...@@ -54,15 +54,16 @@ OpenStreetMap ...@@ -54,15 +54,16 @@ OpenStreetMap
MAssiv Model MAssiv Model
heavywight Models in contrat to Batchend 3d Model with large number of individual models heavywight Models in contrat to Batchend 3d Model with large number of individual models
steht och nciht vile dazu das Format steht nicht viel zu dem Format
UnrealGLTFLoader UnrealGLTFLoader
https://github.com/RobertPoncelet/UnrealGLTFLoader https://github.com/RobertPoncelet/UnrealGLTFLoader
uses Tiny glTF Loader uses Tiny glTF Loader
studium Projekt studium Projekt
funtioniert nicht mit unreal engine 4.14 (implementiert 4.12
Static mesh hat sich verändert
code, naja, Imnport static mesh ist 400 Zeilen lang code, naja, Imnport static mesh ist 400 Zeilen lang
4.12
läd basic mesh, stürtzt häufig ab, keine Texturen
4.14 static mesh hat sich geändert -> rewrite auf static mesh component mal sehen
Tiny glTF Loader Tiny glTF Loader
......
...@@ -67,3 +67,6 @@ Precision Problems http://blogs.agi.com/insight3d/index.php/2008/09/03/precision ...@@ -67,3 +67,6 @@ Precision Problems http://blogs.agi.com/insight3d/index.php/2008/09/03/precision
Large distances, floatingpoint precision-> jittering Large distances, floatingpoint precision-> jittering
the largest number that allows approximate 1 cm increments is 131,071 (217- 1) the largest number that allows approximate 1 cm increments is 131,071 (217- 1)
\ No newline at end of file
File added
File added
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment