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Unterteilungsalgorithmen
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Kai Westerkamp
Unterteilungsalgorithmen
Commits
de4f6e6d
Commit
de4f6e6d
authored
Aug 17, 2016
by
Philipp Adolf
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Change formatting of mainwidget.h
parent
ad28fd9c
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4 additions
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11 deletions
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-11
mainwidget.h
QTProject/mainwidget.h
+4
-11
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QTProject/mainwidget.h
View file @
de4f6e6d
...
...
@@ -17,6 +17,7 @@
class
MainWidget
:
public
QOpenGLWidget
,
public
QOpenGLFunctions_4_3_Core
{
Q_OBJECT
public
:
MainWidget
(
Camera
*
cam
);
...
...
@@ -35,8 +36,6 @@ public slots:
void
subdivide
(
int
level
);
void
setdebugOutput
(
bool
output
);
protected
:
void
initializeGL
();
void
paintGL
();
...
...
@@ -47,29 +46,23 @@ protected:
void
wheelEvent
(
QWheelEvent
*
event
)
;
private
:
QVector3D
*
trackballPoint
(
int
x
,
int
y
);
void
rotate
(
QVector3D
*
newPos
);
void
move
(
QPointF
*
newPos
);
Camera
*
cam
;
QOpenGLShaderProgram
*
subdivisionShader
;
QOpenGLShaderProgram
*
regularShader
;
QMatrix4x4
m_projection
;
QTime
startTime
;
QTime
rotTime
;
float
camDistance
;
QVector3D
*
lastSpeherePos
;
QPointF
*
lastScreenPos
;
Subdivision
*
subdivision
;
Mesh
*
mesh
;
QOpenGLShaderProgram
*
initShaderProgram
(
QString
vertSource
,
QString
tesselationControlSource
,
QString
tesselationEvaluationSource
,
QString
geometrySource
,
QString
fragSource
);
QOpenGLShader
*
initGLShader
(
QString
scource
,
QOpenGLShader
::
ShaderType
type
);
QVector3D
*
trackballPoint
(
int
x
,
int
y
);
void
rotate
(
QVector3D
*
newPos
);
void
move
(
QPointF
*
newPos
);
};
#endif // MAINWIDGET_H
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