Commit d11fb1ba by Philipp Adolf

Fix comment

parent 2e3de66d
......@@ -317,7 +317,7 @@ Subdivision::Tables Subdivision::precomputeTables(Input input) {
void Subdivision::runShader(Input input, Tables &tables) {
qDebug()<<"Running compute shader";
// Create an input buffer and set it to the value of offset
// Create an input buffer for the edge indices
GLuint edge_indices_handle;
f->glGenBuffers(1, &edge_indices_handle);
f->glBindBuffer(GL_SHADER_STORAGE_BUFFER, edge_indices_handle);
......
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