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Unterteilungsalgorithmen
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Kai Westerkamp
Unterteilungsalgorithmen
Commits
742aa15b
Commit
742aa15b
authored
Aug 22, 2016
by
Philipp Adolf
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Remove unused variables
parent
7c0f191a
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1 changed file
with
3 additions
and
13 deletions
+3
-13
subdivision.cpp
QTProject/subdivision.cpp
+3
-13
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QTProject/subdivision.cpp
View file @
742aa15b
...
...
@@ -128,16 +128,6 @@ Subdivision::Tables Subdivision::precomputeTables(Input input) {
//schaue alle dreiecke an
Triangle
triangle
=
triangles
[
i
];
Vertex
x
,
y
,
z
;
unsigned
int
x_i
=
triangle
.
u_idx
();
unsigned
int
y_i
=
triangle
.
v_idx
();
unsigned
int
z_i
=
triangle
.
w_idx
();
//get vertices x,y,z from vertex buffer
x
=
triangle
.
u
();
y
=
triangle
.
v
();
z
=
triangle
.
w
();
QVector
<
unsigned
int
>
edge_indices_buffer
;
//push all edge indices into this, then check if enough edge indices were found. if yes, copy to Tables and add to new index buffer.
/*
...
...
@@ -188,15 +178,15 @@ Subdivision::Tables Subdivision::precomputeTables(Input input) {
tables
.
edge_indices
.
push_back
(
wu
.
c
);
//add indices to new index buffer
tables
.
index_buffer
.
push_back
(
x_i
);
tables
.
index_buffer
.
push_back
(
triangle
.
u_idx
()
);
tables
.
index_buffer
.
push_back
(
nib_offset
);
tables
.
index_buffer
.
push_back
(
nib_offset
+
2
);
tables
.
index_buffer
.
push_back
(
y_i
);
tables
.
index_buffer
.
push_back
(
triangle
.
v_idx
()
);
tables
.
index_buffer
.
push_back
(
nib_offset
+
1
);
tables
.
index_buffer
.
push_back
(
nib_offset
);
tables
.
index_buffer
.
push_back
(
z_i
);
tables
.
index_buffer
.
push_back
(
triangle
.
w_idx
()
);
tables
.
index_buffer
.
push_back
(
nib_offset
+
2
);
tables
.
index_buffer
.
push_back
(
nib_offset
+
1
);
...
...
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