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Unterteilungsalgorithmen
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Kai Westerkamp
Unterteilungsalgorithmen
Commits
25a99649
Commit
25a99649
authored
8 years ago
by
Philipp Adolf
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Use subdivided mesh for rendering
parent
5858c94b
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+1
-3
mainwidget.cpp
QTProject/mainwidget.cpp
+1
-3
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QTProject/mainwidget.cpp
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25a99649
...
@@ -129,9 +129,7 @@ void MainWidget::loadNewMesh(QString path){
...
@@ -129,9 +129,7 @@ void MainWidget::loadNewMesh(QString path){
qDebug
()
<<
"Opening File:"
<<
path
;
qDebug
()
<<
"Opening File:"
<<
path
;
Mesh
*
temp
=
new
Mesh
(
this
,
path
);
Mesh
*
temp
=
new
Mesh
(
this
,
path
);
subdivision
->
subdivide
(
temp
);
mesh
=
subdivision
->
subdivide
(
temp
);
mesh
=
temp
;
}
}
void
MainWidget
::
setRotation
(
bool
started
){
void
MainWidget
::
setRotation
(
bool
started
){
...
...
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