Commit 7fdc7da6 by wester

vr tests

parent eed00028
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"../../../Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset" 328
"../../../Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset" 329
"../../../Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset" 330
"../../../Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset" 331
"../../../Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset" 332
"../../../Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset" 333
"../../../Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset" 334
"../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset" 335
"../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset" 336
"../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset" 337
"../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset" 338
"../../../Engine/Content/EngineSky/T_Sky_Blue.uasset" 339
"../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset" 340
"../../../Engine/Content/EngineSky/T_Sky_Stars.uasset" 341
"../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset" 342
"../../../Engine/Content/EngineSky/SM_SkySphere.uasset" 343
"../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset" 344
"../../../MasterTestProject/Content/MobileStarterContent/Maps/Minimal_Default_BuiltData.uasset" 345
"../../../MasterTestProject/Content/materials/melted-ice-surface-darker-texture-4096x2048.uasset" 346
"../../../MasterTestProject/Content/materials/melted-ice-surface-darker-texture-4096x2048_Mat.uasset" 347
"../../../MasterTestProject/Content/materials/TestTextureMaterial.uasset" 348
"../../../Engine/Content/BasicShapes/Cube.uasset" 349
"../../../Engine/Content/BasicShapes/Sphere.uasset" 350
"../../../MasterTestProject/Content/MobileStarterContent/Maps/Minimal_Default.umap" 351
"../../../Engine/Content/Maps/Entry.umap" 352
......@@ -36,6 +36,8 @@ APointCloudActor::APointCloudActor(const FObjectInitializer& ObjectInitializer)
}
void APointCloudActor::setPoints(UTexture2D* PointCloud, FVector pos, FVector scale){
if (pos.Y < 0) pos.Y = 0;
UE_LOG(TILES, Log, TEXT("PointclodActor pos: %s size: %s"), *pos.ToString(), *scale.ToString());
Material->SetTextureParameterValue(FName("PointCloud"), PointCloud);
Material->SetScalarParameterValue(FName("TextureSize"), PointCloud->GetSizeX());
Material->SetVectorParameterValue(FName("CloudCenter"), pos);
......
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