Commit a110ad01 by Kai Westerkamp

Speichern ...

parent 62105739
......@@ -31,6 +31,8 @@ public slots:
void showGouraut();
void showPhong();
void setTessellation(int t );
private:
void perspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
};
......
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