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Kai Westerkamp
GraPa
Commits
60a1e7e0
Commit
60a1e7e0
authored
Oct 22, 2015
by
Kai Westerkamp
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Material
Tesselation Slot
parent
a110ad01
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Showing
4 changed files
with
45 additions
and
13 deletions
+45
-13
cubewidget.cpp
A1/hellocube/cubewidget.cpp
+34
-13
cubewidget.h
A1/hellocube/cubewidget.h
+1
-0
mainwindow.cpp
A1/hellocube/mainwindow.cpp
+8
-0
mainwindow.h
A1/hellocube/mainwindow.h
+2
-0
No files found.
A1/hellocube/cubewidget.cpp
View file @
60a1e7e0
...
@@ -20,18 +20,23 @@ void CubeWidget::initializeGL ()
...
@@ -20,18 +20,23 @@ void CubeWidget::initializeGL ()
{
{
glClearColor
(
0.0
,
0.0
,
0.0
,
0.0
);
glClearColor
(
0.0
,
0.0
,
0.0
,
0.0
);
glEnable
(
GL_DEPTH_TEST
);
glEnable
(
GL_DEPTH_TEST
);
glEnable
(
GL_CULL_FACE
);
// enable default shading
// enable default shading
showFlat
();
showFlat
();
//
glEnable(GL_LIGHTING);
glEnable
(
GL_LIGHTING
);
glEnable
(
GL_LIGHT0
);
glEnable
(
GL_LIGHT0
);
static
GLfloat
lightPosition
[
4
]
=
{
0.5
,
0.0
,
2.0
,
1.0
};
static
GLfloat
lightPosition
[
4
]
=
{
0.5
,
0.0
,
2.0
,
1.0
};
glLightfv
(
GL_LIGHT0
,
GL_POSITION
,
lightPosition
);
glLightfv
(
GL_LIGHT0
,
GL_POSITION
,
lightPosition
);
}
}
void
CubeWidget
::
setMaterial
(
GLfloat
*
color
)
{
glMaterialfv
(
GL_FRONT
,
GL_DIFFUSE
,
color
);
glMaterialfv
(
GL_FRONT
,
GL_SPECULAR
,
color
);
glMaterialfv
(
GL_FRONT
,
GL_SHININESS
,
color
);
}
void
CubeWidget
::
paintGL
(
)
void
CubeWidget
::
paintGL
(
)
{
{
...
@@ -41,38 +46,46 @@ void CubeWidget::paintGL ( )
...
@@ -41,38 +46,46 @@ void CubeWidget::paintGL ( )
glRotated
(
45
,
1
,
0
,
0
);
glRotated
(
45
,
1
,
0
,
0
);
glRotated
(
45
,
0
,
1
,
0
);
glRotated
(
45
,
0
,
1
,
0
);
glBegin
(
GL_QUADS
);
// Draw A Quad
glColor3f
(
0.0
f
,
1.0
f
,
0.0
f
);
GLfloat
red
[]
=
{
1.0
,
0.0
,
0.0
};
GLfloat
green
[]
=
{
0.0
,
1.0
,
0.0
};
GLfloat
blue
[]
=
{
0.0
,
0.0
,
1.0
};
GLfloat
cyan
[]
=
{
0.0
,
1.0
,
1.0
};
GLfloat
magenta
[]
=
{
1.0
,
0.0
,
1.0
};
GLfloat
yellow
[]
=
{
1.0
,
1.0
,
0.0
};
glBegin
(
GL_QUADS
);
setMaterial
(
red
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glColor3f
(
0.0
f
,
1.0
f
,
1.0
f
);
setMaterial
(
magenta
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glColor3f
(
1.0
f
,
0.0
f
,
0.0
f
);
setMaterial
(
green
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
glColor3f
(
1.0
f
,
0.0
f
,
1.0
f
);
setMaterial
(
yellow
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glColor3f
(
0.0
f
,
0.0
f
,
1.0
f
);
setMaterial
(
blue
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
-
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
-
0.5
f
,
-
0.5
f
,
0.5
f
);
glColor3f
(
1.0
f
,
1.0
f
,
0.0
f
);
setMaterial
(
cyan
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
-
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
glVertex3f
(
0.5
f
,
-
0.5
f
,
0.5
f
);
...
@@ -107,23 +120,31 @@ void CubeWidget::perspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLd
...
@@ -107,23 +120,31 @@ void CubeWidget::perspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLd
void
CubeWidget
::
showWireframe
()
void
CubeWidget
::
showWireframe
()
{
{
qDebug
(
"show Wireframe"
);
qDebug
(
"show Wireframe"
);
glShadeModel
(
GL_FLAT
);
glShadeModel
(
GL_FLAT
);
glPolygoneMode
(
GL_FRONT
,
GL_LINE
);
glDisable
(
GL_CULL_FACE
);
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_LINE
);
repaint
();
}
}
void
CubeWidget
::
showFlat
()
void
CubeWidget
::
showFlat
()
{
{
qDebug
(
"show Flat"
);
qDebug
(
"show Flat"
);
glShadeModel
(
GL_FLAT
);
glShadeModel
(
GL_FLAT
);
glPolygoneMode
(
GL_FRONT
,
GL_FILL
);
glEnable
(
GL_CULL_FACE
);
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_FILL
);
repaint
();
}
}
void
CubeWidget
::
showGouraut
()
void
CubeWidget
::
showGouraut
()
{
{
qDebug
(
"show Gouraut"
);
qDebug
(
"show Gouraut"
);
glShadeModel
(
GL_SMOOTH
);
glShadeModel
(
GL_SMOOTH
);
glPolygoneMode
(
GL_FRONT
,
GL_FILL
);
glEnable
(
GL_CULL_FACE
);
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_FILL
);
repaint
();
}
}
void
CubeWidget
::
showPhong
()
void
CubeWidget
::
showPhong
()
...
@@ -135,7 +156,7 @@ void CubeWidget::showPhong()
...
@@ -135,7 +156,7 @@ void CubeWidget::showPhong()
void
CubeWidget
::
setTessellation
(
int
t
)
void
CubeWidget
::
setTessellation
(
int
t
)
{
{
qDebug
()
<<
"Tesselation"
<<
t
;
}
}
void
CubeWidget
::
mousePressEvent
(
QMouseEvent
*
event
)
{}
void
CubeWidget
::
mousePressEvent
(
QMouseEvent
*
event
)
{}
...
...
A1/hellocube/cubewidget.h
View file @
60a1e7e0
...
@@ -35,6 +35,7 @@ public slots:
...
@@ -35,6 +35,7 @@ public slots:
private
:
private
:
void
perspective
(
GLdouble
fovy
,
GLdouble
aspect
,
GLdouble
zNear
,
GLdouble
zFar
);
void
perspective
(
GLdouble
fovy
,
GLdouble
aspect
,
GLdouble
zNear
,
GLdouble
zFar
);
void
setMaterial
(
GLfloat
*
color
);
};
};
#endif // CUBEWIDGET_H
#endif // CUBEWIDGET_H
A1/hellocube/mainwindow.cpp
View file @
60a1e7e0
...
@@ -61,6 +61,13 @@ MainWindow::MainWindow(QWidget *parent)
...
@@ -61,6 +61,13 @@ MainWindow::MainWindow(QWidget *parent)
camHome
=
new
QAction
(
QIcon
(
":/img/cam_home.png"
),
"Cam Home"
,
toolBar
);
camHome
=
new
QAction
(
QIcon
(
":/img/cam_home.png"
),
"Cam Home"
,
toolBar
);
slider
=
new
QSlider
(
Qt
::
Horizontal
,
toolBar
);
slider
->
setMinimum
(
0
);
slider
->
setMaximum
(
4
);
slider
->
setValue
(
0
);
connect
(
slider
,
SIGNAL
(
valueChanged
(
int
)),
mainWidget
,
SLOT
(
setTessellation
(
int
)));
// slider->setSizePolicy();
// Assemble Menus
// Assemble Menus
fileMenu
->
addAction
(
exitAction
);
fileMenu
->
addAction
(
exitAction
);
menuBar
->
addMenu
(
fileMenu
);
menuBar
->
addMenu
(
fileMenu
);
...
@@ -80,6 +87,7 @@ MainWindow::MainWindow(QWidget *parent)
...
@@ -80,6 +87,7 @@ MainWindow::MainWindow(QWidget *parent)
toolBar
->
addAction
(
flatAction
);
toolBar
->
addAction
(
flatAction
);
toolBar
->
addAction
(
gouraudAction
);
toolBar
->
addAction
(
gouraudAction
);
toolBar
->
addAction
(
phongAction
);
toolBar
->
addAction
(
phongAction
);
toolBar
->
addWidget
(
slider
);
toolBar
->
addAction
(
camHome
);
toolBar
->
addAction
(
camHome
);
addToolBar
(
toolBar
);
addToolBar
(
toolBar
);
...
...
A1/hellocube/mainwindow.h
View file @
60a1e7e0
...
@@ -10,6 +10,7 @@
...
@@ -10,6 +10,7 @@
#include <QMessageBox>
#include <QMessageBox>
#include <QToolBar>
#include <QToolBar>
#include <QStatusBar>
#include <QStatusBar>
#include <QSlider>
#include <cubewidget.h>
#include <cubewidget.h>
...
@@ -37,6 +38,7 @@ private:
...
@@ -37,6 +38,7 @@ private:
QToolBar
*
toolBar
;
QToolBar
*
toolBar
;
QStatusBar
*
statusBar
;
QStatusBar
*
statusBar
;
QSlider
*
slider
;
CubeWidget
*
mainWidget
;
CubeWidget
*
mainWidget
;
...
...
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