Commit f3f9661e by Alisa Jung

new levels!!!!! (fire&shield, another turret level)

parent 03e46366
......@@ -2,8 +2,8 @@
<Levels>
<Developer StartLevel="0" />
<Level>
<Item prefab="Start_Position" x="5" y="0.31" />
<Item prefab="Start_Position" x="-5" y="0.31" />
<Item prefab="Start_Position" x="5" y="-1.8" />
<Item prefab="Start_Position" x="-5" y="-1.8" />
<Item prefab="Start_Position" x="-2.5" y="0.31" />
<Item prefab="Start_Position" x="2.5" y="0.31" />
<Item prefab="ground" y="-1.19" scalex="22.78" />
......@@ -11,10 +11,10 @@
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="4.69" y="-2.4" scalex="22.78" />
<Item prefab="ground" x="-4.7" y="-2.39" scalex="22.78" />
<Item prefab="ground" y="-3.69" scalex="60" />
<Item prefab="ground" y="-3.7" scalex="60" />
<Item prefab="Turret" y="-0.28">
<children prefab="TurretBase" y="3.444" rot="180" />
<children prefab="Cannon" y="3.404" rot="180" scaley="4.02" />
<children prefab="TurretBase" y="3.44" rot="180" />
<children prefab="Cannon" y="3.4" rot="180" scaley="4.02" />
<children prefab="TurretButton" y="-3.29" />
</Item>
<Item prefab="ground" x="-6.2" y="1.46" scalex="10" />
......@@ -29,65 +29,138 @@
</Level>
<Level>
<Item prefab="Trap" y="0.14" rot="90" scalex="1.5" scaley="1.5" />
<Item prefab="Start_Position" x="1.4" y="-3" />
<Item prefab="Start_Position" x="-1.4" y="-3" />
<Item prefab="Start_Position" x="4.68" y="-2.11" />
<Item prefab="Start_Position" x="-4.68" y="-2.11" />
<Item prefab="Start_Position" x="-6" y="0.31" />
<Item prefab="Start_Position" x="6" y="0.31" />
<Item prefab="ground" x="-4.3" y="-0.04" scalex="15.54" />
<Item prefab="ground" x="-7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="-6.08" y="-1.42" scalex="11.67" />
<Item prefab="ground" y="-3.69" scalex="60" />
<Item prefab="ground" y="-3.7" scalex="60" />
<Item prefab="ground" y="3.56" scalex="60" />
<Item prefab="ground" x="4.3" y="-0.04" scalex="15.54" />
<Item prefab="Trap" y="-0.24" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" y="-0.23" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Shield" x="0.03" y="1.27" scalex="0.18" scaley="0.18" />
<Item prefab="Shield" x="0.03" y="-1.27" scalex="0.18" scaley="0.18" />
<Item prefab="ground" x="-5.73" y="-3.04" scalex="14.51" scaley="4.54" />
<Item prefab="ground" x="5.73" y="-3.06" scalex="14.51" scaley="4.65" />
<Item prefab="ground" x="6.08" y="-1.42" scalex="11.67" />
<Item prefab="Trap" x="-5.4" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" x="5.4" y="3.25" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" x="-5.4" y="3.43" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" y="3.43" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Trap" x="5.4" y="3.43" rot="270" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" y="-3.02" />
<Item prefab="ground" x="-3.08" y="1.57" scalex="5.76" />
<Item prefab="ground" x="3.08" y="1.57" scalex="5.76" />
<Item prefab="Powerup_TrapDestroy" x="-4.71" y="0.61" />
<Item prefab="Powerup_TrapDestroy" x="4.71" y="0.61" />
<Item prefab="Powerup_TrapDestroy" x="-3.5" y="0.61" />
<Item prefab="Powerup_TrapDestroy" x="3.5" y="0.61" />
<Item prefab="Trap" x="-7.22" y="-2.01" scalex="1.25" scaley="1.25" />
<Item prefab="Trap" x="7.22" y="-2.01" rot="180" scalex="1.25" scaley="1.25" />
</Level>
<!--Neuer LEvel von Alisa mit Turrets-->
<Level>
<Item prefab="Turret" x="3.52" y="-0.76">
<children prefab="TurretBase" x="-7.33" y="2.75" rot="270" />
<children prefab="Cannon" x="-7.33" y="2.71" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="6.56" y="2.51" />
<children prefab="TurretBase" x="-7.38" y="2.79" rot="270" />
<children prefab="Cannon" x="-7.38" y="2.75" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="6.82" y="2.38" />
</Item>
<Item prefab="Turret" y="-0.28">
<children prefab="TurretBase" x="-7.37" y="-1.46" rot="270" />
<children prefab="Cannon" x="-7.37" y="-1.5" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="6.82" y="-1.49" />
<children prefab="TurretBase" x="-7.38" y="-1.46" rot="270" />
<children prefab="Cannon" x="-7.38" y="-1.5" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="6.81" y="-1.64" />
</Item>
<Item prefab="Turret" y="-0.28">
<children prefab="TurretBase" x="7.35" y="-2.77" rot="90" />
<children prefab="Cannon" x="7.35" y="-2.81" rot="90" scaley="4.02" />
<children prefab="TurretButton" x="-6.71" y="0.24" />
<children prefab="TurretBase" x="7.38" y="-2.77" rot="90" />
<children prefab="Cannon" x="7.38" y="-2.81" rot="90" scaley="4.02" />
<children prefab="TurretButton" x="-6.77" y="0.06" />
</Item>
<Item prefab="Start_Position" x="5" y="0.31" />
<Item prefab="Start_Position" x="-5" y="0.31" />
<Item prefab="Start_Position" x="-2.5" y="0.31" />
<Item prefab="Start_Position" x="2.5" y="0.31" />
<Item prefab="Start_Position" x="4.3" y="-2.95" />
<Item prefab="Start_Position" x="-3.95" y="2.55" />
<Item prefab="Start_Position" x="-4.24" y="-1.35" />
<Item prefab="Start_Position" x="2.66" y="0.6" />
<Item prefab="ground" x="-7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" y="-3.69" scalex="60" />
<Item prefab="ground" y="-3.7" scalex="60" />
<Item prefab="ground" x="-6.22" y="-0.16" scalex="10" />
<Item prefab="ground" x="6.12" y="-1.86" scalex="10" />
<Item prefab="ground" y="3.56" scalex="60" />
<Item prefab="ground" x="-3.59" y="-1.92" scalex="10" />
<Item prefab="ground" x="3.07" y="0.08" scalex="10" />
<Item prefab="ground" x="6.12" y="2.15" scalex="10" />
<Item prefab="Powerup_Heal" x="6.15" y="-3.24" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" x="-7.04" y="-3.24" scalex="1.5" scaley="1.5" />
<Item prefab="ground" x="6.13" y="2.15" scalex="10" />
<Item prefab="Powerup_Heal" x="5.53" y="-3.01" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" x="-6.74" y="-2.94" scalex="1.5" scaley="1.5" />
<Item prefab="ground" x="-3.59" y="1.91" scalex="10" />
</Level>
<!--Fire and shield-->
<Level>
<Item prefab="Start_Position" x="3.45" y="-1.27" />
<Item prefab="Start_Position" x="-3.95" y="2.55" />
<Item prefab="Start_Position" x="-4.24" y="-1.35" />
<Item prefab="Start_Position" x="3.48" y="2.72" />
<Item prefab="ground" x="-7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" y="-3.7" scalex="60" />
<Item prefab="ground" x="-6.22" scalex="10" />
<Item prefab="ground" y="3.56" scalex="60" />
<Item prefab="ground" x="-3.59" y="-1.92" scalex="10" />
<Item prefab="ground" scalex="10" />
<Item prefab="ground" x="6.22" scalex="10" />
<Item prefab="ground" x="3.59" y="-1.92" scalex="10" />
<Item prefab="ground" x="-3.59" y="1.9" scalex="6" />
<Item prefab="Trap" x="3.57" y="1.77" rot="270" />
<Item prefab="Trap" x="-3.57" y="1.77" rot="270" />
<Item prefab="ground" x="3.59" y="1.9" scalex="6" />
<Item prefab="Powerup_Heal" x="-6.73" y="-2.94" scalex="1.5" scaley="1.5" />
<Item prefab="Powerup_Heal" x="6.73" y="-2.94" scalex="1.5" scaley="1.5" />
<Item prefab="Shield" x="-5.73" y="0.72" scalex="0.18" scaley="0.18" />
<Item prefab="Shield" x="5.73" y="0.72" scalex="0.18" scaley="0.18" />
<Item prefab="PortableFire" x="-6.73" y="0.76" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" x="-6.73" y="0.76" scalex="2" scaley="2" />
</Item>
<Item prefab="PortableFire" x="6.73" y="0.76" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" x="6.73" y="0.76" scalex="2" scaley="2" />
</Item>
<Item prefab="Shield" y="-2.86" scalex="0.18" scaley="0.18" />
<Item prefab="PortableFire" y="-1.57" scalex="0.2" scaley="0.2">
<children prefab="flame_a_0005" y="-1.57" scalex="2" scaley="2" />
</Item>
</Level>
<!--Noch ein Turret-Level-->
<Level>
<Item prefab="Start_Position" x="3.45" y="-1.27" />
<Item prefab="Start_Position" x="-3.95" y="2.55" />
<Item prefab="Start_Position" x="-4.24" y="-1.35" />
<Item prefab="Start_Position" x="3.48" y="2.72" />
<Item prefab="ground" x="-7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" x="7.5" y="-0.07" rot="90" scalex="30" />
<Item prefab="ground" y="-3.7" scalex="60" />
<Item prefab="ground" x="-6.22" scalex="10" />
<Item prefab="ground" y="3.56" scalex="60" />
<Item prefab="ground" x="-3.59" y="-1.92" scalex="10" />
<Item prefab="ground" scalex="10" />
<Item prefab="ground" x="6.22" scalex="10" />
<Item prefab="ground" x="3.59" y="-1.92" scalex="10" />
<Item prefab="ground" x="-3.59" y="1.9" scalex="6" />
<Item prefab="Trap" x="3.57" y="1.77" rot="270" />
<Item prefab="Trap" x="-3.57" y="1.77" rot="270" />
<Item prefab="ground" x="3.59" y="1.9" scalex="6" />
<Item prefab="Powerup_TrapDestroy" x="-3.61" y="2.51" />
<Item prefab="Turret" x="6.92" y="-2.51">
<children prefab="TurretBase" x="-7.35" y="-1.03" rot="270" />
<children prefab="Cannon" x="-7.35" y="-1.07" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="7.29" y="-1.43" rot="90" />
</Item>
<Item prefab="Shield" x="6.96" y="-3.07" scalex="0.18" scaley="0.18" />
<Item prefab="Powerup_Heal" x="-6.91" y="0.62" scalex="1.5" scaley="1.5" />
<Item prefab="Turret" x="-0.86" y="4.91">
<children prefab="TurretBase" x="-7.36" y="2" rot="270" />
<children prefab="Cannon" x="-7.36" y="1.95" rot="270" scaley="4.02" />
<children prefab="TurretButton" x="6.78" y="3.33" rot="180" />
</Item>
<Item prefab="Turret" x="1.37" y="-0.74">
<children prefab="TurretBase" x="5.59" y="3.42" rot="180" />
<children prefab="Cannon" x="5.59" y="3.38" rot="180" scaley="4.02" />
<children prefab="TurretButton" x="-6.77" y="-3.4" />
</Item>
</Level>
</Levels>
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