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gamejam-gpn15
dyingIsMainstream
Commits
f3f9661e
Commit
f3f9661e
authored
Jun 06, 2015
by
Alisa Jung
Browse files
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Browse Files
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Plain Diff
new levels!!!!! (fire&shield, another turret level)
parent
03e46366
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1 changed file
with
104 additions
and
31 deletions
+104
-31
Levels.xml
Assets/Resources/Levels.xml
+104
-31
No files found.
Assets/Resources/Levels.xml
View file @
f3f9661e
...
...
@@ -2,8 +2,8 @@
<Levels>
<Developer
StartLevel=
"0"
/>
<Level>
<Item
prefab=
"Start_Position"
x=
"5"
y=
"
0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"-5"
y=
"
0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"5"
y=
"
-1.8
"
/>
<Item
prefab=
"Start_Position"
x=
"-5"
y=
"
-1.8
"
/>
<Item
prefab=
"Start_Position"
x=
"-2.5"
y=
"0.31"
/>
<Item
prefab=
"Start_Position"
x=
"2.5"
y=
"0.31"
/>
<Item
prefab=
"ground"
y=
"-1.19"
scalex=
"22.78"
/>
...
...
@@ -11,10 +11,10 @@
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"4.69"
y=
"-2.4"
scalex=
"22.78"
/>
<Item
prefab=
"ground"
x=
"-4.7"
y=
"-2.39"
scalex=
"22.78"
/>
<Item
prefab=
"ground"
y=
"-3.
69
"
scalex=
"60"
/>
<Item
prefab=
"ground"
y=
"-3.
7
"
scalex=
"60"
/>
<Item
prefab=
"Turret"
y=
"-0.28"
>
<children
prefab=
"TurretBase"
y=
"3.44
4
"
rot=
"180"
/>
<children
prefab=
"Cannon"
y=
"3.4
04
"
rot=
"180"
scaley=
"4.02"
/>
<children
prefab=
"TurretBase"
y=
"3.44"
rot=
"180"
/>
<children
prefab=
"Cannon"
y=
"3.4"
rot=
"180"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
y=
"-3.29"
/>
</Item>
<Item
prefab=
"ground"
x=
"-6.2"
y=
"1.46"
scalex=
"10"
/>
...
...
@@ -29,65 +29,138 @@
</Level>
<Level>
<Item
prefab=
"Trap"
y=
"0.14"
rot=
"90"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Start_Position"
x=
"
1.4"
y=
"-3
"
/>
<Item
prefab=
"Start_Position"
x=
"-
1.4"
y=
"-3
"
/>
<Item
prefab=
"Start_Position"
x=
"
4.68"
y=
"-2.11
"
/>
<Item
prefab=
"Start_Position"
x=
"-
4.68"
y=
"-2.11
"
/>
<Item
prefab=
"Start_Position"
x=
"-6"
y=
"0.31"
/>
<Item
prefab=
"Start_Position"
x=
"6"
y=
"0.31"
/>
<Item
prefab=
"ground"
x=
"-4.3"
y=
"-0.04"
scalex=
"15.54"
/>
<Item
prefab=
"ground"
x=
"-7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"-6.08"
y=
"-1.42"
scalex=
"11.67"
/>
<Item
prefab=
"ground"
y=
"-3.
69
"
scalex=
"60"
/>
<Item
prefab=
"ground"
y=
"-3.
7
"
scalex=
"60"
/>
<Item
prefab=
"ground"
y=
"3.56"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"4.3"
y=
"-0.04"
scalex=
"15.54"
/>
<Item
prefab=
"Trap"
y=
"-0.2
4
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
y=
"-0.2
3
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Shield"
x=
"0.03"
y=
"1.27"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"Shield"
x=
"0.03"
y=
"-1.27"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"ground"
x=
"-5.73"
y=
"-3.04"
scalex=
"14.51"
scaley=
"4.54"
/>
<Item
prefab=
"ground"
x=
"5.73"
y=
"-3.06"
scalex=
"14.51"
scaley=
"4.65"
/>
<Item
prefab=
"ground"
x=
"6.08"
y=
"-1.42"
scalex=
"11.67"
/>
<Item
prefab=
"Trap"
x=
"-5.4"
y=
"3.
25
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
y=
"3.
25
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
x=
"5.4"
y=
"3.
25
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
x=
"-5.4"
y=
"3.
43
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
y=
"3.
43
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Trap"
x=
"5.4"
y=
"3.
43
"
rot=
"270"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
y=
"-3.02"
/>
<Item
prefab=
"ground"
x=
"-3.08"
y=
"1.57"
scalex=
"5.76"
/>
<Item
prefab=
"ground"
x=
"3.08"
y=
"1.57"
scalex=
"5.76"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"-
4.71
"
y=
"0.61"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"
4.71
"
y=
"0.61"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"-
3.5
"
y=
"0.61"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"
3.5
"
y=
"0.61"
/>
<Item
prefab=
"Trap"
x=
"-7.22"
y=
"-2.01"
scalex=
"1.25"
scaley=
"1.25"
/>
<Item
prefab=
"Trap"
x=
"7.22"
y=
"-2.01"
rot=
"180"
scalex=
"1.25"
scaley=
"1.25"
/>
</Level>
<!--Neuer LEvel von Alisa mit Turrets-->
<Level>
<Item
prefab=
"Turret"
x=
"3.52"
y=
"-0.76"
>
<children
prefab=
"TurretBase"
x=
"-7.3
3"
y=
"2.75
"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.3
3"
y=
"2.71
"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"6.
56"
y=
"2.51
"
/>
<children
prefab=
"TurretBase"
x=
"-7.3
8"
y=
"2.79
"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.3
8"
y=
"2.75
"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"6.
82"
y=
"2.38
"
/>
</Item>
<Item
prefab=
"Turret"
y=
"-0.28"
>
<children
prefab=
"TurretBase"
x=
"-7.3
7
"
y=
"-1.46"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.3
7
"
y=
"-1.5"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"6.8
2"
y=
"-1.49
"
/>
<children
prefab=
"TurretBase"
x=
"-7.3
8
"
y=
"-1.46"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.3
8
"
y=
"-1.5"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"6.8
1"
y=
"-1.64
"
/>
</Item>
<Item
prefab=
"Turret"
y=
"-0.28"
>
<children
prefab=
"TurretBase"
x=
"7.3
5
"
y=
"-2.77"
rot=
"90"
/>
<children
prefab=
"Cannon"
x=
"7.3
5
"
y=
"-2.81"
rot=
"90"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"-6.7
1"
y=
"0.24
"
/>
<children
prefab=
"TurretBase"
x=
"7.3
8
"
y=
"-2.77"
rot=
"90"
/>
<children
prefab=
"Cannon"
x=
"7.3
8
"
y=
"-2.81"
rot=
"90"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"-6.7
7"
y=
"0.06
"
/>
</Item>
<Item
prefab=
"Start_Position"
x=
"
5"
y=
"0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"-
5"
y=
"0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"-
2.5"
y=
"0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"2.
5"
y=
"0.31
"
/>
<Item
prefab=
"Start_Position"
x=
"
4.3"
y=
"-2.95
"
/>
<Item
prefab=
"Start_Position"
x=
"-
3.95"
y=
"2.55
"
/>
<Item
prefab=
"Start_Position"
x=
"-
4.24"
y=
"-1.35
"
/>
<Item
prefab=
"Start_Position"
x=
"2.
66"
y=
"0.6
"
/>
<Item
prefab=
"ground"
x=
"-7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
y=
"-3.
69
"
scalex=
"60"
/>
<Item
prefab=
"ground"
y=
"-3.
7
"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-6.22"
y=
"-0.16"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"6.12"
y=
"-1.86"
scalex=
"10"
/>
<Item
prefab=
"ground"
y=
"3.56"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"-1.92"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"3.07"
y=
"0.08"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"6.12"
y=
"2.15"
scalex=
"10"
/>
<Item
prefab=
"Powerup_Heal"
x=
"6.15"
y=
"-3.24"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
x=
"-7.04"
y=
"-3.24"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"ground"
x=
"6.13"
y=
"2.15"
scalex=
"10"
/>
<Item
prefab=
"Powerup_Heal"
x=
"5.53"
y=
"-3.01"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
x=
"-6.74"
y=
"-2.94"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"1.91"
scalex=
"10"
/>
</Level>
<!--Fire and shield-->
<Level>
<Item
prefab=
"Start_Position"
x=
"3.45"
y=
"-1.27"
/>
<Item
prefab=
"Start_Position"
x=
"-3.95"
y=
"2.55"
/>
<Item
prefab=
"Start_Position"
x=
"-4.24"
y=
"-1.35"
/>
<Item
prefab=
"Start_Position"
x=
"3.48"
y=
"2.72"
/>
<Item
prefab=
"ground"
x=
"-7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
y=
"-3.7"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-6.22"
scalex=
"10"
/>
<Item
prefab=
"ground"
y=
"3.56"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"-1.92"
scalex=
"10"
/>
<Item
prefab=
"ground"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"6.22"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"3.59"
y=
"-1.92"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"1.9"
scalex=
"6"
/>
<Item
prefab=
"Trap"
x=
"3.57"
y=
"1.77"
rot=
"270"
/>
<Item
prefab=
"Trap"
x=
"-3.57"
y=
"1.77"
rot=
"270"
/>
<Item
prefab=
"ground"
x=
"3.59"
y=
"1.9"
scalex=
"6"
/>
<Item
prefab=
"Powerup_Heal"
x=
"-6.73"
y=
"-2.94"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Powerup_Heal"
x=
"6.73"
y=
"-2.94"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Shield"
x=
"-5.73"
y=
"0.72"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"Shield"
x=
"5.73"
y=
"0.72"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"PortableFire"
x=
"-6.73"
y=
"0.76"
scalex=
"0.2"
scaley=
"0.2"
>
<children
prefab=
"flame_a_0005"
x=
"-6.73"
y=
"0.76"
scalex=
"2"
scaley=
"2"
/>
</Item>
<Item
prefab=
"PortableFire"
x=
"6.73"
y=
"0.76"
scalex=
"0.2"
scaley=
"0.2"
>
<children
prefab=
"flame_a_0005"
x=
"6.73"
y=
"0.76"
scalex=
"2"
scaley=
"2"
/>
</Item>
<Item
prefab=
"Shield"
y=
"-2.86"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"PortableFire"
y=
"-1.57"
scalex=
"0.2"
scaley=
"0.2"
>
<children
prefab=
"flame_a_0005"
y=
"-1.57"
scalex=
"2"
scaley=
"2"
/>
</Item>
</Level>
<!--Noch ein Turret-Level-->
<Level>
<Item
prefab=
"Start_Position"
x=
"3.45"
y=
"-1.27"
/>
<Item
prefab=
"Start_Position"
x=
"-3.95"
y=
"2.55"
/>
<Item
prefab=
"Start_Position"
x=
"-4.24"
y=
"-1.35"
/>
<Item
prefab=
"Start_Position"
x=
"3.48"
y=
"2.72"
/>
<Item
prefab=
"ground"
x=
"-7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
x=
"7.5"
y=
"-0.07"
rot=
"90"
scalex=
"30"
/>
<Item
prefab=
"ground"
y=
"-3.7"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-6.22"
scalex=
"10"
/>
<Item
prefab=
"ground"
y=
"3.56"
scalex=
"60"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"-1.92"
scalex=
"10"
/>
<Item
prefab=
"ground"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"6.22"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"3.59"
y=
"-1.92"
scalex=
"10"
/>
<Item
prefab=
"ground"
x=
"-3.59"
y=
"1.9"
scalex=
"6"
/>
<Item
prefab=
"Trap"
x=
"3.57"
y=
"1.77"
rot=
"270"
/>
<Item
prefab=
"Trap"
x=
"-3.57"
y=
"1.77"
rot=
"270"
/>
<Item
prefab=
"ground"
x=
"3.59"
y=
"1.9"
scalex=
"6"
/>
<Item
prefab=
"Powerup_TrapDestroy"
x=
"-3.61"
y=
"2.51"
/>
<Item
prefab=
"Turret"
x=
"6.92"
y=
"-2.51"
>
<children
prefab=
"TurretBase"
x=
"-7.35"
y=
"-1.03"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.35"
y=
"-1.07"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"7.29"
y=
"-1.43"
rot=
"90"
/>
</Item>
<Item
prefab=
"Shield"
x=
"6.96"
y=
"-3.07"
scalex=
"0.18"
scaley=
"0.18"
/>
<Item
prefab=
"Powerup_Heal"
x=
"-6.91"
y=
"0.62"
scalex=
"1.5"
scaley=
"1.5"
/>
<Item
prefab=
"Turret"
x=
"-0.86"
y=
"4.91"
>
<children
prefab=
"TurretBase"
x=
"-7.36"
y=
"2"
rot=
"270"
/>
<children
prefab=
"Cannon"
x=
"-7.36"
y=
"1.95"
rot=
"270"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"6.78"
y=
"3.33"
rot=
"180"
/>
</Item>
<Item
prefab=
"Turret"
x=
"1.37"
y=
"-0.74"
>
<children
prefab=
"TurretBase"
x=
"5.59"
y=
"3.42"
rot=
"180"
/>
<children
prefab=
"Cannon"
x=
"5.59"
y=
"3.38"
rot=
"180"
scaley=
"4.02"
/>
<children
prefab=
"TurretButton"
x=
"-6.77"
y=
"-3.4"
/>
</Item>
</Level>
</Levels>
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