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dyingIsMainstream
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gamejam-gpn15
dyingIsMainstream
Commits
c5084ce9
Commit
c5084ce9
authored
Jun 04, 2015
by
Tim Reiter
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Plain Diff
updated size to fullscreen resolution.
parent
66973817
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6 changed files
with
5 additions
and
5 deletions
+5
-5
ground.prefab
Assets/Prefabs/ground.prefab
+0
-0
ground.prefab.meta
Assets/Prefabs/ground.prefab.meta
+1
-1
spikes.png.meta
Assets/Sprites/spikes.png.meta
+2
-2
square.png.meta
Assets/Sprites/square.png.meta
+2
-2
game.unity
Assets/game.unity
+0
-0
TagManager.asset
ProjectSettings/TagManager.asset
+0
-0
No files found.
Assets/Prefabs/ground.prefab
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c5084ce9
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Assets/Prefabs/ground.prefab.meta
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c5084ce9
fileFormatVersion: 2
fileFormatVersion: 2
guid: fabe126e7eaf2e14fb0f3cd99ea811f1
guid: fabe126e7eaf2e14fb0f3cd99ea811f1
timeCreated: 14334
38084
timeCreated: 14334
42353
licenseType: Free
licenseType: Free
NativeFormatImporter:
NativeFormatImporter:
userData:
userData:
...
...
Assets/Sprites/spikes.png.meta
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c5084ce9
...
@@ -30,7 +30,7 @@ TextureImporter:
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@@ -30,7 +30,7 @@ TextureImporter:
maxTextureSize: 2048
maxTextureSize: 2048
textureSettings:
textureSettings:
filterMode: -1
filterMode: -1
aniso:
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aniso:
16
mipBias: -1
mipBias: -1
wrapMode: 1
wrapMode: 1
nPOTScale: 0
nPOTScale: 0
...
@@ -43,7 +43,7 @@ TextureImporter:
...
@@ -43,7 +43,7 @@ TextureImporter:
alignment: 0
alignment: 0
spritePivot: {x: .5, y: .5}
spritePivot: {x: .5, y: .5}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits:
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spritePixelsToUnits:
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alphaIsTransparency: 1
alphaIsTransparency: 1
textureType: 8
textureType: 8
buildTargetSettings: []
buildTargetSettings: []
...
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Assets/Sprites/square.png.meta
View file @
c5084ce9
...
@@ -30,7 +30,7 @@ TextureImporter:
...
@@ -30,7 +30,7 @@ TextureImporter:
maxTextureSize: 2048
maxTextureSize: 2048
textureSettings:
textureSettings:
filterMode: -1
filterMode: -1
aniso:
-1
aniso:
16
mipBias: -1
mipBias: -1
wrapMode: 1
wrapMode: 1
nPOTScale: 0
nPOTScale: 0
...
@@ -43,7 +43,7 @@ TextureImporter:
...
@@ -43,7 +43,7 @@ TextureImporter:
alignment: 0
alignment: 0
spritePivot: {x: .5, y: .5}
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits:
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spritePixelsToUnits:
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alphaIsTransparency: 1
alphaIsTransparency: 1
textureType: 8
textureType: 8
buildTargetSettings: []
buildTargetSettings: []
...
...
Assets/game.unity
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ProjectSettings/TagManager.asset
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