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dyingIsMainstream
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gamejam-gpn15
dyingIsMainstream
Commits
2d3f3dcc
Commit
2d3f3dcc
authored
Jun 05, 2015
by
Philipp Adolf
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Do not require a new key press to jump
parent
fc4c13e0
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PlayerControl.cs
Assets/Scripts/PlayerControl.cs
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Assets/Scripts/PlayerControl.cs
View file @
2d3f3dcc
...
@@ -143,7 +143,7 @@ public class PlayerControl : MonoBehaviour
...
@@ -143,7 +143,7 @@ public class PlayerControl : MonoBehaviour
//if (_controller.isGrounded)
//if (_controller.isGrounded)
}
}
if
(
Input
.
GetKey
Down
(
jumpKeyCode
))
if
(
Input
.
GetKey
(
jumpKeyCode
))
{
{
//to avoid DOUBLE JUMP
//to avoid DOUBLE JUMP
if
(
_controller
.
isGrounded
)
if
(
_controller
.
isGrounded
)
...
...
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