Commit 2d3f3dcc by Philipp Adolf

Do not require a new key press to jump

parent fc4c13e0
...@@ -143,7 +143,7 @@ public class PlayerControl : MonoBehaviour ...@@ -143,7 +143,7 @@ public class PlayerControl : MonoBehaviour
//if (_controller.isGrounded) //if (_controller.isGrounded)
} }
if (Input.GetKeyDown(jumpKeyCode)) if (Input.GetKey (jumpKeyCode))
{ {
//to avoid DOUBLE JUMP //to avoid DOUBLE JUMP
if (_controller.isGrounded) if (_controller.isGrounded)
......
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